Advanced Inventory Organizer

Advanced Inventory Organizer

This project is an advanced inventory organizer for everyone. For PVP, or casual use.

3 downloads

Smart, mode-aware inventory sorting that actually knows what you're doing.

Inventory Organizer sorts your inventory and picks your best gear — not just "a sword," the best sword you own, weighed by material, enchantments, and durability. It knows the difference between a Sword build, an Axe build, Mace, Spear Mace, Elytra Mace, UHC, Crystal, and Pot — and builds your hotbar differently for each one.

Features

Best-gear scoring, not just item type matching

  • Armor is scored on real base stats (armor, toughness, knockback resistance) plus enchantments and durability — a bare netherite helmet correctly beats an unenchanted diamond one, and a heavily-enchanted diamond piece can still beat a bare netherite one, exactly like it should.
  • Weapons, tools, and axes are scored the same way — base attack damage/mining efficiency plus enchantment weight, not enchantments alone.
  • Curse of Binding items are hard-rejected from auto-equip. Curse of Vanishing rejection is a toggle.

Mode-aware hotbar templates

  • 8 built-in PvP modes (Sword, Axe, Mace, Spear Mace, Elytra Mace, UHC, Crystal, Pot) plus a fully custom mode.
  • Each mode has its own editable 9-slot hotbar template — assign a role (Sword, Spear, Totem, Ender Pearl, Splash Potion, Shield, Elytra, Arrow, and 15+ more) to any slot, including duplicate roles across slots.
  • Auto-detects which mode fits your current inventory and applies it, in a hierarchy order you control — or force a specific mode with one click.
  • Per-mode preferences: Elytra vs. chestplate in your chest slot, Totem vs. Shield in your offhand.

Enchantment requirements

  • Gate a mode behind a specific enchantment on a specific role — e.g. Spear Mace won't auto-apply (or even let you force it) unless your Spear actually has Lunge. No more getting handed an un-enchanted spear because a mode only checked "do you own a spear."

Real, network-safe clicks

  • Every move is a genuine simulated click (pickup/place/swap), tick-paced — not a raw slot mutation. Behaves like a real player interacting with their inventory, so it works cleanly with anti-cheat and vanilla-compatible servers.

Instant per-role quick-equip keybinds

  • Bind any role to a key. Press it to swap your best item of that role into your current hotbar slot; press again on that same slot to undo. Fully rebindable, unbound by default.

One-click sort buttons in your inventory screen

  • A small settings button, a "sort inventory only" button, and a "full sort" button (gear + hotbar) sit right in your inventory screen.
  • Hover for a row of one-click mode buttons — jump straight to Sword, Axe, Mace, or any mode you've configured.

Quality-of-life toggles

  • Auto-sort on open, sound on complete, block sorting while you're in combat, auto-refill hotbar stacks in the background, categorize your hotbar too (not just your main inventory), verbose chat summaries, and a debug-scoring mode that logs every candidate item's score to chat.

How it works

Everything lives in one settings screen (the gear-icon button in your inventory): Roles for quick-equip keybinds, Presets for saving/loading keybind setups, Modes for editing each mode's hotbar template and requirements, and QoL for the toggles above.

Compatibility

  • Client-side only — no server install needed, works on any server.
  • Minecraft 26.2, Fabric Loader, requires Fabric API.

Notes

This mod moves items via real simulated clicks, the same way a player would — it never mutates inventory slots directly, so it stays consistent with servers that validate container interactions.