Aechronis Essentials

Certain useful features for the Minecraft server Aechronis, including coloring hitboxes based on diplomacy state.

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Aechronis Essentials

Colors players hitboxes based off of live data from the Aechronis server

Client-side only. Inert unless you're actually connected to an Aechronis server.

Features

  • Auto relation coloring : player hitboxes are colored automatically based on town/nation/ally/enemy standing, using live data from Aechronis's Nodes map.
  • Chunk border recoloring (F3+G) : the debug chunk grid is tinted by territory ownership the same way, so you can read who owns the land around you at a glance.
  • Manual override lists : keep your own friend/enemy name lists that take priority over auto-detected relations.
  • Auto /t spawn on respawn : optional quality-of-life toggle that sends you back to town spawn automatically when you die.

Requirements

  • Minecraft 26.2 (Java 25)
  • Fabric Loader ≥ 0.19.3
  • Fabric API
  • Cloth Config
  • Mod Menu (recommended, for in-game settings)

Notes

  • This mod only activates when connected to an official Aechronis server — it does nothing on other servers.
  • Colors and opacity for every category are fully configurable through Mod Menu / Cloth Config.

Links

Credits

Hitbox-coloring logic is a from-source GPLv3 port of the equivalent feature in CrusalisUtils by oreotrollturbo, retargeted from Crusalis's Dynmap/Towny data to Aechronis's Nodes map API and rebuilt against Minecraft 26.2's Gizmos-based debug renderer.

Licensed under GPL-3.0-or-later.

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Version Minecraft Loader Download

Aechronis Essentials 1.2.6

1.2.6

26.2
fabric
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Aechronis Essentials 1.2.0

1.2.0

26.2
fabric
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