A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!
Features
- HDR
- Full PBR support
- Dynamic, direct, colored block lighting
- Volumetric fog/lighting
- Automatic exposure
- Screen-space reflections
- Water waves & refraction
- Supports distorted and cascaded shadow mapping.
- Depth-of-Field
- Bloom
Also contains special support for PhysicsMod ocean waves & snow!
Resource Packs
Supports LabPBR and OldPBR texture formats; The default setting for materials is "vanilla", which hard-codes a limited set of PBR material values for the original Minecraft textures.
The recommended resource pack is Patrix; when used make sure to set the shader setting for Material Format to "Patrix", as it uses a special combination of OldPBR and LabPBR formats.
Compatibility & Support
For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the ShaderLabs Discord.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Arc_v0.15.2 0.15.2 |
1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4
|
iris, optifine
|
Download |