Auto Music

Auto Music

A client mod that automatically plays local music based on battle conditions, supporting custom trigger conditions, music libraries, battle rain, and debug info.

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Auto Music

A client-side combat music mod for Minecraft.

Auto Music plays your own local music automatically when combat becomes intense. Customize the trigger conditions, select tracks from an in-game music library, preview them before use, and tune the experience for your own playstyle.

Features

  • Supports local MP3 and OGG music files

  • In-game music library with track selection and preview

  • Configurable combat triggers:

    • Target maximum health
    • Target health percentage
    • Player health percentage
    • Combat duration
    • Damage dealt
    • Nearby enemy count
  • ALL and ANY condition modes

  • Configurable combat end delay and fade-out duration

  • Optional combat rain for atmospheric battles and Riptide support

  • Debug overlay and client commands for testing

  • Hover tooltips and an in-game guide for every setting

Installation

This is a client-side mod. The server does not need to install it.

Place your music files in:

config/auto_music/music/

Then press O in-game to open Auto Music settings and select a track from the Music Library.

Dependencies

  • Fabric version: Fabric API
  • Forge version: no additional mod dependencies

This mod does not include any music files. Add your own MP3 or OGG files locally.