AutoTask

AutoTask

Automatically schedule and run console/player command sequences, loops, and server events using clean YAML configurations.

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⏳ AutoTask

  • AutoTask is a server tool designed to automate and schedule events, command sequences, and advanced loops on your Minecraft server. Using simple YAML configuration files, you can automate everything from a simple global announcement to complex chains of particle effects, sounds, and conditional executions. Ideal for server administrators looking to create automatic mechanics without the need for heavy plugins or writing Java code.

✨ Key Features

  • Two Time Modes:
    • incremental: Executes commands relative to the start of the task (e.g., at 5s, 10s, 30s...).
    • absoluto: Executes commands at an exact system time based on real-world time (e.g., at 20:00:00 UTC).
  • 🔄 Smart Loop Creator (ciclo):
    • Creates repetitive loops using dynamic local variables (%paso%, %i%, %pasos_totales%).
    • Handles sequential variable ranges (100-110), random values, or comma-separated lists of values (blue,red,green).
    • Flexible range transition modes: loop, pingpong, and clamp.
  • ⚖️ Dynamic Conditions:
    • Filters commands and actions using conditionals with logical operators (==, !=, >, <, >=, <=, %). Example: si: "%paso% % 2 == 0".
  • 🔄 Seamless Hot-Reload (No Progress Loss):
    • If you update or reload using /atreload, active tasks will continue executing, automatically and transparently recalculating their remaining ticks.
  • 🛑 Robust Stop Actions:
    • Define stop sequences: when a task ends, it can execute a list of console commands, player commands, and broadcast farewell messages.

🛠️ Commands

  • /at <task> [world] [start_time] - Starts a specific task.
  • /atstop <task> - Stops the active task and runs its stop actions.
  • /atstatus <ticks|time> - Checks the remaining time and status of active tasks.
  • /atreload - Reloads all local configurations instantly.

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