BetterGlow

BetterGlow

This project adds customizable glowing outlines and particle effects that any player can enable for themselves through an easy GUI menu.

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BetterGlow

Let every player glow their own way — no permissions, no commands to memorize, just click and glow.

BetterGlow is a lightweight, GUI-driven glow & particle cosmetics plugin for Paper servers. Players pick their own glowing outline color (including a full rainbow/RGB-cycling mode) and/or a particle aura, entirely independent of each other, entirely from a simple inventory menu. All choices persist across logouts and restarts — no database required.

✨ Features

  • /glow GUI menu — pick everything by clicking, no need to memorize commands.
  • 16 static glow colors for the classic glowing outline (Scoreboard-Team based, fully vanilla-compatible).
  • Rainbow mode — the glow outline continuously cycles through 10 colors for an RGB-style effect. Cycle speed is configurable.
  • 8 particle auras, completely independent from the glow outline — mix and match freely:
    • Enchant sparkles
    • Flame
    • Heart
    • Portal
    • Snowflake
    • Witch
    • End Rod shimmer
    • Electric Spark
  • Glow and particles are independent toggles — enable both, just one, or neither.
  • No permissions required by default — every player can use it out of the box (easy to restrict with a permission plugin if you want it VIP-only).
  • Persistent player data — colors and effects are saved per player and restored automatically on join.
  • Configurable performance — particle spawn rate/count and rainbow cycle speed are adjustable in config.yml to fit servers of any size.
  • TAB compatibility built in — optional PlaceholderAPI integration (%xglow_glowcolor%) so glow colors keep working even when TAB manages your scoreboard teams. See setup below.

📋 Commands

Command Description
/glow Opens the GUI menu
/glow menu Same as above
/glow toggle | /glow on | /glow off Toggle the glow outline
/glow color <colorName> Set a specific static glow color
/glow rainbow | /glow rainbow on | /glow rainbow off Toggle rainbow/RGB glow mode
/glow effect <effectName> Enable a particle aura
/glow effect off Disable the particle aura
/glow help Show the in-game help message

Aliases: /xglow

No permission nodes are required — the plugin is designed so every player on the server can use it immediately.

⚙️ Configuration (config.yml)

particle:
  interval-ticks: 4   # how often particles spawn (lower = smoother, more performance cost)
  count: 6             # particles spawned per tick

rainbow:
  interval-ticks: 3   # how often the rainbow color changes (lower = faster/smoother cycling)

🔧 Compatibility with TAB / nametag plugins

TAB (and similar plugins that manage scoreboard teams for tablist/nametag coloring) will, by design, block other plugins from assigning their own scoreboard teams — this affects any glow plugin, not just this one. If you use TAB, BetterGlow's colors won't show up out of the box.

Fix: Install PlaceholderAPI. BetterGlow will automatically register the placeholder %xglow_glowcolor%, which returns the player's current glow color code (empty if glow is off). Add it to the end of your tagprefix in TAB's groups.yml:

_DEFAULT_:
  tagprefix: '%luckperms-prefix%%xglow_glowcolor%'

Then run /tab reload. Full details: TAB's official glow-plugin compatibility guide.

📦 Requirements

  • Server software: Paper (or forks) 1.21 – 1.21.11
  • Java: 21+
  • Dependencies: None required. PlaceholderAPI is optional (only needed for TAB compatibility).

📥 Installation

  1. Drop BetterGlow.jar into your plugins/ folder.
  2. Restart (or /reload) the server.
  3. Players run /glow to open the menu.

❓ FAQ

Does this need a permission to use? No — anyone can use /glow by default. Add your own permission check via a permissions plugin if you want to restrict it (e.g. behind a rank).

Can I run glow and particles at the same time? Yes, they're fully independent — enable both, either one, or neither.

Will player data survive a restart? Yes, everything is saved to plugins/BetterGlow/playerdata.yml automatically.

Does rainbow mode support true RGB colors? Vanilla Minecraft's glow outline color is tied to the scoreboard team color field, which only supports 16 legacy colors — true arbitrary RGB isn't possible through this system. Rainbow mode simulates it by rapidly cycling through those colors.


Found a bug or have a feature request? Open an issue on the project's source repository.

Version Minecraft Loader Download

BetterGlow 1.0.0

1.0.0

1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9
bukkit, paper, spigot
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