BiomeModes v1.0.0 – Initial Release
BiomeModes is a configurable Paper plugin that assigns different gameplay modes to different biomes. As players move through the world, the plugin automatically detects the biome they are in and activates the gamemode assigned to that biome. This allows every biome to provide a unique survival experience without requiring separate worlds or servers.
For example, a server owner can configure:
- Desert → Lifesteal
- Taiga → Headsteal
- Deep Dark → Hardcore
- Mushroom Fields → Keep Inventory
- Ocean → Adventure
Every biome-to-gamemode mapping is fully configurable, allowing server owners to create their own gameplay combinations.
Features
- Automatic biome-based gamemode switching
- Fully configurable biome-to-gamemode mappings
- Lifesteal, Headsteal, Hardcore, Keep Inventory, and Adventure modes
- BossBar displaying the current biome and active gamemode
- Offline and online player revival using player heads
- Anti-farming protection for Lifesteal
- Configurable sounds, messages, and gameplay settings
- Automatic data saving and persistent player progress
Tested On
- Paper 1.21.4
Feedback
This is the first public release of BiomeModes. Feedback, bug reports, and feature suggestions are greatly appreciated and will help improve future updates.
Players automatically switch to the configured gamemode when entering different biomes. Every biome can provide a unique gameplay experience.
Gamemode changed to hardcore when entered in taiga biome.
Explore a world where every biome changes the way you play. BiomeModes automatically assigns unique gameplay modes to different biomes, creating a dynamic survival experience with fully configurable biome-to-gamemode mappings.