
From Beta 2 onwards the mod requires Curios API as a dependency
This mod introduces a bleeding mechanic into the game, adding a new layer of danger and immersion. It is my first modding project, and it is still a work in progress with many aspects left to improve.
I hope this mod will be useful and enjoyable for players. You are free to use it in modpacks.
Bleeding system
Spoiler
Bleeding is a new effect applied to the player when they break glass or are hit by a mob or arrow. The effect increases in severity if the player is hit (injured) again.
Medical tourniquet
Spoiler
A medical tourniquet has the ability to stop bleeding.
Gloves
Spoiler
By putting gloves on the chest plate slot, you can break glass without risk of injury.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Bleeding 0.7.0 Beta 2 / forge-1.20.1 0.7.0-Beta.2 |
1.20.1
|
forge
|
Download |
|
Bleeding 0.7.0 Beta / forge-1.20.1 0.7.0-Beta |
1.20.1
|
forge
|
Download |
|
Bleeding 0.6.1 / forge-1.20.1 0.6.1 |
1.20.1
|
forge
|
Download |
|
Bleeding 0.6.0 / neoforge-1.21.1 0.6.0 |
1.21.1
|
neoforge
|
Download |
|
Bleeding 0.6.0 / forge-1.20.1 0.6.0 |
1.20.1
|
forge
|
Download |
|
Bleeding 0.5.0 / forge-1.20.1 0.5.0 |
1.20.1
|
forge
|
Download |
