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Welcome to PMSD Foundation, agent! We're so glad to see you in work. Now, down to business: you'll be assigned to various anomalies known as Server War Ghosts (SWGs, for short). They're the spawn of War Of The Servers - the devastating era of Minecraft that took place in 2014-2024, when servers went crazy and began mindlessly massacring and destryoing each other. We hope you'll fare well, and remember: no anomaly must run unleashed!
Blood Anarchy backstory:
Spoiler
Blood Anarchy's code number is SWG-521. Blood Anarchy emerged on January 2020 on one anarchistic server affetced by War Of The Servers. It's a hivemind of fallen anarchists, now arising to claim the worlds as its domain. PMSD Foundation (Paranormal Minecraft Servers Defence Foundation) has managed to contain such an anomaly and labeled it as SWG-521, sealing it in its home server. But it occasionally breaks out onto other servers...
Blood Anarchy is a symbiosis of two families - Homo Anarchis, which are also known as Anarchists, and Constructum Pylonous, also known as Pylonouses. Anarchists are human-like barbaric beings with bloodlust, primitive crude architecture and hardened metal. Pylonouses are leegant constructs which use not brute force, but pure energy and material. Anarchists raid and plunder, Pylonouses settle down on the cleared space to spread the influence of Blood Anarchy. It's a union made long ago, since its first attacks.
Current content:
Blood Anarchy:
Spoiler
-phases system. On Phase 2, rifts open, from which Pylonouses begin to emerge.
-16 entities, from mere scouts to really sturdy advanced units. They're divided into two castes: Anarchists and Pylonouses.
-items made of Anarchsit Steel - they're useful assets, and their tools are combinations of 2+ vanilla instruments. Pylonous Steel is an even more durable metal that is used for powerful weaponry and for a sensor.
-events - Patrol and Raid. Patrol is a small-scale incursion, while Raid is a larger two-wave onslaught.
-structures - in this mod, structures don't naturally generate; they're built. Anarcho Builders make primitive crude housings, while Pylonouses have elegant operative bases (or permanent bases if it's Masternode manifesting it).
-Configuration - it's performed through game rules. But the main option is...
-Iron Will Mode - a true hardcore challenge. Anarchists are stronger, events occur with more scale, Anarchy Pylons work more effectively, and most of all, you have only ten lives!
Files of The Foundation (1.5.0) - a large update expanding Anarchists and introducing new anomalies. There will be new Anarchists, new tiers named Elite, more events, the first third-power event (Combat Squad), extended phase system and elongated game progression for slower gameplay. Also, it will introduce a brand-new mechanic - Anomaly Choice: at the very beginning, you'll have access to a hub where you can choose what anomaly you'll be assigned to.
Archives of The Unknwon (2.0.0) - a large update slightly expanding Blood Anarchy, but actually more centered on other SWGs and bridging lore of BA: AoTF, Dreamland and IoTS.
Credits:
Xyxylunka - made the logo of this mod.