Short Summary Relic Growth is a progression-focused Minecraft 1.20.1 mod built around three relics that grow with you through a server-authoritative upgrade system. Available for both Fabric and Forge loaders.
Full Description The Three Relics Endless Iron Pickaxe — 7-tier material progression, Efficiency & Fortune upgrades. Skill · Supply: every 150 blocks mined grants the "Supply" effect for 5 seconds (restores hunger & saturation every second). Relic Bone — main-hand weapon up to +50 damage, Fire Aspect, Looting & Lifesteal. Skill · Bone Fire: every 3 hits strikes up to 3 nearby monsters with fire-magic damage (base 8, grows with the bone's attack up to 20). Relic Bone Armor — requires entering the Nether first. Protection / Thorns / Toughness / Protection-family enchants. Armor Over-Cap Conversion: each armor point above 40 grants 0.5% all-type damage reduction + 1% max health. Skill · Bone Armor Guard: taking 80% of max health in one hit (or 200% cumulative within 20s) grants Resistance + Regeneration for 5 seconds. Plating System: armor value caps at 20 by default, Diamond Plating raises it to 30, Alloy Plating to 50. Features Server-authoritative upgrade validation — safe & cheat-resistant; Creative mode: free upgrades & one-click relic granting; Relic protection: relics cannot be dropped with the Q key and are immune to fire, lava and explosions (void excepted); In-game guide book "Bone and Fire" granted at spawn — right-click for the full manual; Fabric & Forge dual-loader support.