Center HUD

Center HUD

Modular client HUD: curved bars, floating combat text, mob counters, speed/coords, elytra, waypoints, and drag-to-place layout.

34 downloads

Center HUD replaces the bottom-of-screen clutter with a clean, modular HUD you can drag into place. Curved bars around the crosshair, floating combat numbers, nearby mob counts, and a small info strip - all client-side, all configurable.

Center HUD in combat

What you get

  • Player bars - health (with absorption), hunger, armor, air/freeze, mount; curved or straight; themes and gradients
  • Scrolling combat text - damage taken/dealt, heals, crits, XP, effects; lanes so numbers do not pile on one pixel
  • Awareness - hostile/passive counters, look-at target stats, status effects list
  • Info panel - speed, coordinates, facing, combat timer
  • Elytra - durability + glide readout (and an optional bar in the cluster)
  • Waypoints - arrow, distance, and a simple waypoints screen
  • Layout editor - press O in-game, drag modules, done
  • Vanilla cleanup - optionally hide hearts, food, armor, air, mount, and effect icons so nothing doubles up

Install

  1. Fabric Loader for your Minecraft version
  2. Fabric API + Cloth Config
  3. This mod
  4. Optional: Mod Menu for the settings screen

Open Mod Menu → Center HUD (or edit config/centerhud.json).

Supported versions

26.2, 26.1.2 (also 26.1 / 26.1.1), 1.21.11, 1.21.1

Pick the jar that matches your game version.

Links

MIT license. Client-only. Source is not published.