class smp plugin

class smp plugin a plugin made for smp servers with custom classes that give custom abbilityes.

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Class SMP is a competitive Paper 1.21.11 PvP SMP plugin built around class progression, class stealing, custom abilities, world objectives, event pressure, and admin-controlled balancing. โš”๏ธโœจ Players begin as Human, then gain stronger classes through Class Essence Potions, deaths, /withdraw, rerolls, objectives, and admin rewards. Classes & Abilities ๐Ÿงฌ Human โšช Passive: Stable default class with no gimmick. Ability 1: Adrenaline: Speed burst and repositioning. Ability 2: Second Wind: Heals 4.0 HP and clears slows. Tank ๐Ÿ›ก๏ธ Passive: Reduced incoming damage, resistance pulses, slower movement. Ability 1: Bulwark Guard: Shield dome, Resistance, ally guard, enemy Weakness. Ability 2: Seismic Slam: 3 shockwaves, 2.1 damage each, Slowness. Speedster ๐Ÿ’จ Passive: Permanent speed pressure and jump control. Ability 1: Phase Dash: Fast dash with wind pulses and chip damage. Ability 2: Afterimage: Invisibility, Speed, reveal pulse, slowing wind field. Assassin ๐Ÿ—ก๏ธ Passive: Rear melee hits deal bonus burst damage. Ability 1: Shadow Step: Blink behind a target, 3.0 damage, Weakness. Ability 2: Death Mark: 6.5 damage, Wither, Glow, delayed 3.0 detonation. Archer ๐Ÿน Passive: Arrows hit harder with crit trails. Ability 1: Volley: Fires 5 arrows at 3.0 damage each plus delayed arrow rain. Ability 2: Grapple Shot: Mobility leap with slow falling. Pyromancer ๐Ÿ”ฅ Passive: Fire immunity and burning melee pressure. Ability 1: Fire Nova: 4 expanding flame pulses, 1.7 damage each, ignites enemies. Ability 2: Flame Trail: Burning damage trail while moving. Frostborn โ„๏ธ Passive: Melee hits chill enemies. Ability 1: Ice Prison: Traps target, Slowness, Weakness, delayed frost spike. Ability 2: Glacial Guard: Resistance, Regeneration, frost pulses that slow enemies. Vampire ๐Ÿฉธ Passive: Heals from damage dealt. Ability 1: Blood Siphon: 3.5 drain, healing, lingering blood pulses. Ability 2: Bat Swarm: Speed, Regeneration, Weakness pulses, escape burst. Warden ๐ŸŒ‘ Passive: Night vision and strong melee durability. Ability 1: Sonic Boom: 7.5 line damage plus delayed echo burst. Ability 2: Deep Roar: 3 roar pulses with damage, Blindness, Slowness. Alchemist ๐Ÿงช Passive: Potion utility and sustain support. Ability 1: Healing Mist: Heals self/allies with lingering healing cloud. Ability 2: Toxic Cloud: Poison cloud plus Weakness. Tempest ๐ŸŒฉ๏ธ Passive: Reduced fall damage and high mobility. Ability 1: Lightning Lunge: Dash, 4.5 shock damage, delayed electric snap. Ability 2: Storm Cage: 4 electric pulses, Levitation, lightning visuals. Berserker ๐Ÿช“ Passive: Stronger pressure at low health, but riskier defenses. Ability 1: Rage Cleave: 6.0 cone slash, knockback, rage pulses. Ability 2: Blood Rush: Speed + Strength burst with extra risk. Phantom ๐Ÿ‘ป Passive: Taking damage gives short speed for escapes. Ability 1: Blink Strike: Blink hit for 4.5 damage plus phantom pop. Ability 2: Decoy Veil: Invisibility, smoke clone burst, reveals nearby enemies. Druid ๐ŸŒฟ Passive: Regeneration on grass, moss, and leaves. Ability 1: Thorn Snare: 3.0 root, Weakness, pulsing thorn field. Ability 2: Wild Bloom: Heals self 5.0, allies 3.0, pushes enemies away. Eclipse Knight ๐ŸŒ˜ Passive: Rare event class with dark resistance aura. Ability 1: Eclipse Slash: 7.0 line hit, Darkness, delayed eclipse burst. Ability 2: Gravity Well: Pull vortex, Slowness, 4.0 collapse damage. Class System ๐Ÿพ Players use Class Essence Potions to change class. When a player drinks a new class potion, their old class becomes a potion. On death, their class drops as a potion and they return to Human. /withdraw converts the current class into a potion. The craftable Class Randomizer rerolls your class with a rolling animation, sounds, and particles. World Objectives ๐Ÿ›๏ธ Random PvP locations activate over time: Class Shrine, Blood Altar, Storm Tower, Frozen Temple, and Eclipse Portal. Players fight to capture them for buffs, fragments, rerolls, exclusive materials, and rare rewards. Events ๐ŸŒŒ Server-wide class events can activate, including Blood Moon, Frostfall, Stormfront, Iron Siege, Arcane Surge, and Eclipse Rift, giving themed class bonuses and combat pressure. Commands ๐Ÿ“œ /ability <1|2>: Use ability 1 or 2. /classinfo [class] or /class: View class stats, passive, abilities, damage, and cooldowns. /withdraw: Turn your current class into a potion and return to Human. /trust add/list/remove: Manage trusted allies and friendly-fire protection. /recipes: Open custom recipe GUI. /legendaries: View legendary weapons. /settings: Open/view settings. /events status/list/start/stop: View or manage class events. /objectives status/list/start/stop/sethere: View or manage world objectives. /cooldown [player]: Admin cooldown reset. /items: Admin item test GUI. /classadmin setclass/reroll/givecatalyst/givepotion/giverandomizer/setdamage/setcooldown/setdefault/reload/info: Full admin control. Extra Features ๐ŸŽฎ Actionbar cooldown HUD, custom GUIs with red glass borders, class particles, ability effects, configurable damage multipliers, configurable cooldowns, tab completions, craftable class items, legendary custom-model weapons, lore.yml customization, and PvP-focused balance settings.