ConsumableSpawners

Turn Minecraft mob spawners into a consumable mechanic. Supports Paper & Folia 1.21+.

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ConsumableSpawners

License

Turn Minecraft mob spawners into a consumable mechanic. Supports Paper & Folia 1.21+ .


Overview

Each spawn cycle consumes one wave. When waves run out, the spawner self-destructs (non-renewable) or enters dormancy (renewable). Dormant spawners can be reactivated with a configured item.

Features

  • Wave consumption: one wave per spawn cycle; configurable default count
  • Renewable mode: goes dormant instead of breaking; reactivate with an item
  • Per-type overrides: each entity type can have its own waves, renewable flag, and activation item
  • Cycle detection: consecutive spawns within a short window count as one cycle (configurable threshold)
  • Database persistence: SQLite (default) or MySQL; only dormant state is saved
  • Folia support: Region/Async Scheduler throughout
  • Auto-registration: naturally generated and spawn-egg-modified spawners detected automatically

Commands

Command Alias Permission Description
/consumablespawners reload /cs reload consumablespawners.admin Reload config
/consumablespawners info /cs info consumablespawners.admin Plugin info
/consumablespawners list /cs list consumablespawners.admin List special type configs
/consumablespawners check /cs check consumablespawners.admin Inspect targeted spawner

Configuration

default-waves: 5
default-renewable: false
default-activation-item: DIAMOND
cycle-threshold-ms: 1000

special-types:
  BLAZE:
    renewable: true

database:
  type: sqlite
  sqlite:
    file: spawners.db
  mysql:
    host: 127.0.0.1
    port: 3306
    database: consumable_spawners
    username: root
    password: ""

Database

Only dormant spawner records (location + dormant flag) are persisted. All configuration is read live from config.yml.

  • SQLite: plugins/ConsumableSpawners/spawners.db
  • MySQL: set database.type to mysql and configure connection details

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