Core Effects

Core Effects

It adds a large number of potion effects based on RPG mechanics.

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Core Effects

Core Effects is a status effects library with action RPG-inspired mechanics. Designed to let other mods integrate unique combat conditions without reimplementing systems from scratch.

🔧 What does it add?

Offensive combat effects:

  • Armor Break I/II/III: Reduces target's armor (30% / 50% / 70%)
  • Blood Rage: Gain stacks per hit, each grants +3.2% attack speed
  • Ignition: Accumulate charges on hit, consume to increase damage (bonus if enemy is burning)
  • Shadow Ambush: +200% damage but halves your armor
  • Combo Strike: Your third hit receives a large damage bonus
  • Piercing Gaze: Mark enemies after staring for 0.5s, all your damage becomes critical

Defensive and support effects:

  • Healing Aura / Shield Healing Aura: Periodically heals nearby allies
  • Bulwark: +50% Armor and +75% Armor Toughness
  • Relentless: +75% Attack Damage
  • True Invisibility: Complete invisibility, enemies lose aggro on you
  • Guardian Angel: Prevents death every 40s, activates Phoenix Wings on revival
  • Phoenix Wings: Increases damage, armor, speed, jump height and slow fall

Summon and projectile effects:

  • Arrow Rain / Arrow Fan: Rain or fan of arrows over enemies
  • Mirror Shadow: 10% chance on hit to summon allied copy (max 2)
  • Blade Slash: Each hit unleashes a slash with damage based on equipped weapon
  • Echo Impact: 20% chance for attacks to echo, 50% extra damage + shockwave

Debuffs and negative effects:

  • Bleeding: 3 damage per second
  • Cursed: Cannot receive healing
  • Doomed: On expiry, take damage + trigger explosion around you
  • Ravenous Hunger: Lose hunger much faster
  • Toxic / Withering / Incendiary: Your attacks inflict Poison / Wither / Fire

Utility and movement effects:

  • Frost Walker / Magma Walker: Walk over water (freezes) or lava (obsidian platforms)
  • Voidstep: Teleports onto attacking players
  • Feather Step: Immune to fall damage
  • Builder's Flight: Fly while near active beacons
  • Eternal Satiety: No hunger loss

Enemy control effects:

  • Taunt Aura: Enemies within 10 blocks focus their attacks on you
  • Abyssal Grasp: Periodically pulls nearby players toward the afflicted creature
  • Damnation Mark: Every 15s, pulls a random attacker to your location
  • Shadow Mark: Marks nearest enemy every 5s, +50% damage taken from you

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