Counterplay

Counterplay

Makes it so players can't be oneshot if above specific health threshold

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Counterplay

Prevents player death if they're above certain health threshold.

Damage types are fully compatible with both vanilla types and those added by datapacks/plugins.

oneshot-protection:
  enabled: false # Set to true to enable
  health-threshold: 10.0 # Health threshold above which the player will not die
  excluded-damage-types: # Damage types that will not trigger the protection
  - generic_kill
  - fall
  - fly_into_wall

This is a concept based on the idea talked about in this blog post.

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Version Minecraft Loader Download

Counterplay

1.0.0

1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.6-pre1, 1.21.6-pre2, 1.21.6-pre3, 1.21.6-pre4, 1.21.6-rc1, 1.21.7, 1.21.8, 1.21.9, 26.1, 26.1.1, 26.1.2, 26.2, 26.3
paper, purpur
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