Create: Rock & Stone (Now with Create Aeronautics support!)
Adds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
If you find issues or have suggestions, please let me know by opening an issue here.

Features
Miner Bearing 
A replacement for old miners that lets you build massive miner contraptions and augment them with attachments!
Mine Head 
The core component of every miner. A single block by default, but can be upgraded to a 3x3 when placed in a special formation!
Deposit Scanner 
Used to scan for underground ore deposits. Once tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!
Modded Deposits
Vanilla Deposits
Compatibility
- JEI - Mining recipes and catalyst info.
- Jade - Shows remaining resources if finite deposits are enabled (1.21.1 only).
- Xaero's World Map or Journey Map - Shows found deposits as icons on the map.
- Create Aeronautics - Mining from physics contraptions
Deposits are too rare or too frequent?
Create: Rock & Stone provides 4 datapack flavors that let you control how often the deposits spawn in the world. There are two ways to enable them:
- When starting a new world, go to the
Datapackssection and select the deisred flavor. - In existing worlds, use command:
/datapack enable "create_rns:<flavor>"and restart the world.
Everything is tweakable!
This mod includes a dedicated KubeJS plugin. Click here for more info and working examples.
For example, to select which deposits should be added and how often they should spawn, put this
in <game folder>/kubejs/startup_scripts/main.js:
StartupEvents.rnsEnableDeposits(event => {
event.overworld()
// Keep the deposits you want. Setting the second argument to false will disable worldgen, but keep the deposit enabled.
.deposit('create_rns:deposit_coal', true)
.deposit('create_rns:deposit_iron', true)
.deposit('create_rns:deposit_copper', true)
.deposit('create_rns:deposit_zinc', true)
.deposit('create_rns:deposit_gold', true)
.deposit('create_rns:deposit_lapis', true)
.deposit('create_rns:deposit_redstone', true)
.deposit('create_rns:deposit_tin', true)
.deposit('create_rns:deposit_osmium', true)
.deposit('create_rns:deposit_lead', true)
.deposit('create_rns:deposit_nickel', true)
.deposit('create_rns:deposit_silver', true)
.deposit('create_rns:deposit_platinum', true)
.deposit('create_rns:deposit_uranium', true)
.deposit('create_rns:deposit_thorium', true)
// Average distance between deposits in chunks
.spacing(24)
// Minimum distance between deposits in chunks
.separation(4)
event.nether()
.deposit('create_rns:deposit_nether_gold', true)
.deposit('create_rns:deposit_nether_quartz', true)
.deposit('create_rns:deposit_nether_cobalt', true)
.deposit('create_rns:deposit_nether_wolframite', true)
.spacing(8)
.separation(2)
})
Credits
Some models and textures in this mod make partial use of Create assets. All used Create assets are licensed under the MIT license.
Used to scan for underground ore deposits. Once you tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!
What resources you get and how many depends on deposit size and miner attachments. The tooltip shows calculated rates in real time.
Create: Rock & Stone features detailed ponder scenes that explain the mining process.
Mine Heads come in two sizes! Place one next to a 3x3 layer of iron blocks to create the larger one.