Crystal Models lets you swap vanilla end crystals for your own OBJ models, with per-entity scale, offset, and rotation, optional hover and true 3D spin, optional dual crystal models, built-in performance controls.
To add models, place your OBJ and its texture PNGs in config/crystal_models/models. Keep the OBJ and textures together; matching base names is safest. Open the mod’s settings to trigger a rescan, or restart the game. Models shipped inside the mod still work too, so you can mix your own with the built-ins.
(keep in mind theres a process to making the models work. you can request models to me as well and i can convert it to work with the mod it has to be .glb or .gltf for a starting point) ofc if you're smart enough to figure out how to add you're own your welcome to do so
Want more models or help? Join the Discord!
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Crystal Models 1.21.5 1.21.5 |
1.21.5
|
fabric
|
Download |
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Crystal Models 1.21.4 1.21.4 |
1.21.4
|
fabric
|
Download |
|
Crystal Models 1.21.3 1.21.3 |
1.21.3
|
fabric
|
Download |
|
Crystal Models 1.21.2 1.21.2 |
1.21.2
|
fabric
|
Download |
|
Crystal Models 1.21.1 1.21.1 |
1.21.1
|
fabric
|
Download |
|
Crystal Models 1.21 1.21 |
1.21
|
fabric
|
Download |
|
Crystal Models 1.21 (outdated) 1.21 |
1.21
|
fabric
|
Download |