
Custom Heads Datapack
1.21.9+: Static textures are fundamentally impossible to obtain with datapacks. All player heads from this datapack are dynamic, meaning that if a player with a placed skull changes their skin, the skull will change with it.
Adds two features:
1.
/trigger givePlayerHead
- Gives a default player head.
-> /trigger givePlayerHead {add|set} <count> will change the amount you're given (max 64 at once).
2.
Renaming player heads for custom skins.
-> Renaming a player head in an anvil and then holding it in your main hand will retexture it to the skin of the player it's named after.
That's it!
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
v1.21+ 1.21.x+mod |
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8
|
fabric, forge, neoforge, quilt
|
Download |
|
v1.20.2-1.20.6 1.20.2-1.20.6+mod |
1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
|
fabric, forge, neoforge, quilt
|
Download |
|
1.21.9-1.21.10 0.01-1.21.9-1.21.10+mod |
1.21.10, 1.21.9
|
fabric, forge, neoforge, quilt
|
Download |
|
1.21.9-1.21.10 0.01-1.21.9-1.21.10 |
1.21.10, 1.21.9
|
datapack
|
Download |
|
v1.20.2-1.20.6 1.20.2-1.20.6 |
1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
|
datapack
|
Download |
|
v1.21+ 1.21.x |
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8
|
datapack
|
Download |