Dé à Coudre / Thimble

Dé à Coudre / Thimble

A turn-based water jump minigame where players fill the pool with their blocks, earn extra lives with perfect jumps, and fight to be the last one alive.

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Dé à Coudre

Dé à Coudre is a multiplayer Minecraft jumping minigame for Paper servers.

Players take turns jumping from a platform into a water pool. Every successful landing fills one water cell with the player's selected block, progressively turning the pool into a colorful mosaic and making each new jump more difficult.

Missing the water costs a life.

The last player alive wins.


About

Dé à Coudre is built around simple rules and progressively increasing difficulty.

Each player chooses a block before the game starts. When they successfully land in an available water cell, that cell becomes their selected block.

As the pool fills up, the remaining landing zones become smaller and more dangerous.

A failed jump costs one life, so every attempt matters.

There is also a special mechanic called the Perfect Jump: landing inside an isolated 1×1 water cell surrounded by filled cells rewards the player with an extra life.

Core gameplay

  • Turn-based rounds
  • Fill the pool with your own block
  • Perfect 1×1 jumps can reward an extra life
  • The last player alive wins

Features

  • Turn-based gameplay
    Players take turns in a controlled and fair order.

  • Multiple arenas
    Create and manage several independent arenas.

  • Block selector GUI
    Players can choose which block will represent them in the pool.

  • Configurable lives
    Configure the number of starting and maximum lives.

  • Perfect 1×1 jump bonus
    Difficult isolated jumps can reward an extra life.

  • Spectator mode
    Eliminated players can continue watching the game.

  • Countdown titles & sounds
    Colored countdown titles and sound effects make the start of a game easy to follow.

  • Live scoreboard
    Important game information is displayed in real time.

  • Automatic arena reset
    The pool is automatically restored after each game.

  • Player state restoration
    Inventory, health, effects, gamemode and other player data are restored after leaving the game.

  • English & French
    English is the default language and a complete French translation is included.

  • No dependencies
    Dé à Coudre works without any additional plugins.


How to Play

1. Join

Join an available arena and choose your block.

/dac join [arena]

You can open the block selector with:

/dac block

2. Countdown

Once enough players are ready, the countdown begins.

The countdown uses progressive colors and sounds to clearly indicate that the game is about to start.

3. Jump

Players jump one after another from the configured jump platform.

4. Fill

When a player successfully lands in an available water cell, that cell is replaced by their selected block.

The available landing area therefore becomes smaller after every successful jump.

5. Survive

Missing the water costs one life.

If the player still has lives remaining, they stay in the game.

When they reach 0 lives, they are eliminated and become a spectator.

6. Win

The last player still alive wins the game.

The arena is then automatically restored for the next match.


Perfect Jump

A Perfect Jump is the special Dé à Coudre mechanic.

It happens when a player successfully lands inside a 1×1 water cell whose four horizontal neighbouring cells are already filled.

    █
  █💧█
    █

Only the four orthogonal directions matter:

  • North
  • South
  • East
  • West

Diagonal cells do not matter.

Reward

A successful Perfect Jump grants:

+1 life

The configured maximum number of lives still applies.

The player also receives dedicated visual and sound feedback.


Plugin Showcase

Here are some examples of the plugin in action.

Add your real in-game screenshots here.

Recommended screenshots:

  • Full arena overview
  • Block selector GUI
  • Game in progress with several filled cells
  • Perfect Jump / +1 life
  • Live scoreboard
  • Spectator view

Quick Setup

Creating an arena only requires a few commands.

1. Create the arena

/dac create <arena>

2. Set the lobby

/dac setlobby <arena>

3. Set the jump platform

/dac setjump <arena>

4. Set the spectator location

/dac setspectator <arena>

5. Select the water pool

/dac pos1 <arena>
/dac pos2 <arena>

6. Check the arena

/dac info <arena>

7. Enable it

/dac enable <arena>

Players can now join with:

/dac join <arena>

The selected pool area represents the playable surface. Blocks already present inside that surface may be considered filled cells by the Perfect Jump detection system.


Commands & Permissions

Player Commands

Command Description
/dac help Display plugin help
/dac join [arena] Join an arena
/dac leave Leave the current game
/dac block Open the block selector
/dac list Display available arenas

Permission:

deacoudre.play

Default:

Everyone

Admin Commands

Command Description
/dac create <arena> Create a new arena
/dac delete <arena> Delete an arena
/dac setlobby <arena> Set the lobby location
/dac setjump <arena> Set the jump platform
/dac setspectator <arena> Set the spectator location
/dac pos1 <arena> Set the first pool corner
/dac pos2 <arena> Set the second pool corner
/dac setplayers <arena> <min> <max> Configure arena player limits
/dac enable <arena> Enable an arena
/dac disable <arena> Disable an arena
/dac info <arena> Display arena information
/dac stop <arena> Stop the current game
/dac forcestart <arena> Force-start a game
/dac reload Reload plugin configuration

Player limits can also be reset to the global values with:

/dac setplayers <arena> reset

Permission:

deacoudre.admin

Default:

Operators

deacoudre.admin also includes deacoudre.play.


Requirements

  • Paper 26.3
  • Java 25
  • No external dependencies
  • No client-side mod required

Languages

Dé à Coudre includes:

  • 🇬🇧 English — default
  • 🇫🇷 Français — included

The active language can be configured from config.yml.

Messages can also be customized by server administrators.


Configuration

The plugin provides configuration options for:

  • Language
  • Minimum and maximum players
  • Starting lives
  • Maximum lives
  • Game countdown
  • Turn duration
  • Allowed player blocks
  • Unique blocks per player
  • Block selector
  • Lobby selector item
  • Sounds
  • Countdown sound pitches
  • Perfect Jump feedback
  • Optional turn BossBar
  • Messages
  • Debugging

Invalid configuration values use safe fallbacks whenever possible and are reported clearly in the server console.


Player Safety & Restoration

While participating in a game, the plugin prevents players from interfering with the arena or losing their original state.

After leaving or finishing a game, the plugin restores player information such as:

  • Inventory
  • Armor
  • Off-hand item
  • Gamemode
  • Health
  • Hunger
  • Experience
  • Potion effects
  • Location
  • Other relevant state

The plugin also includes recovery mechanisms for interrupted games.


Support & Bugs

Need help?

If you need assistance with configuration or arena setup, feel free to ask.

Found a bug?

When reporting an issue, please include:

  • Paper version
  • Dé à Coudre version
  • Steps to reproduce
  • Expected behavior
  • Actual behavior
  • Relevant console logs

Have an idea?

Feature suggestions are welcome.

Feedback from server owners and players will help shape future versions of the plugin.

Version Minecraft Loader Download

De A Coudre 1.0.0

1.0.0

26.3
bukkit, paper, spigot
Download