Adds an extra difficulty layer to increase the stats of enemies (and also allies)
Issues are tracked on my Discord in #difficultytweak-bugs as i dont have a github page.
Projectile Damage Attribute is a required dependency to buff certain ranged enemies
Listed for 1.19/1.20 but older versions are just untested so try it if you want.
Change difficulty with /function,
Difficulties are as follows:
Normal: Standard minecraft gameplay, just used to clear effects of other difficulties,
Expert: All mob damage and move speed increased by 20%, All mob health increased by 50%,
Master: All mob damage and move speed increased by 40%, All mob health increased by 100%,
Death: All mob damage and move speed increased by 60%, All mob health increased by 150%,
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Difficulty Tweak(No Intro Message) 1.0.3_1.20-1.20.2 release1.0.3NIM_1.20-1.20.2 |
1.20, 1.20.1, 1.20.2
|
fabric
|
Download |
|
Difficulty Tweak release1.0.3_1.20-1.20.2 release1.0.3_1.20-1.20.2 |
1.20, 1.20.1, 1.20.2
|
fabric
|
Download |
|
Difficulty Tweak release1.0.3_1.18-1.19.2 release1.0.3_1.18-1.19.2 |
1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2
|
fabric
|
Download |
|
Difficulty Tweak release1.0.2 release1.0.1 |
1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2
|
fabric
|
Download |
|
Difficulty Tweak release1.0.1 release1.0.1 |
1.19.2, 1.20, 1.20.1, 1.20.2
|
fabric
|
Download |
|
Difficulty Tweak release1.0.0 release1.0.0 |
1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2
|
fabric
|
Download |