Procedurally generated tracks that stretch infinitely across your world, branching and twisting as you explore. No two paths are the same - turns, forks, and dead ends generate on the fly, creating routes that never end and never repeat.
Features
Infinite generation - tracks extend endlessly as you travel, generated dynamically ahead of the player Turns&forks - the path curves naturally and splits into multiple branches Deadends - not every branch leads somewhere; some routes simply stop Tunnels - automatically carved through terrain when the track meets elevation changes Supported bridges - realistic support pillars hold the track up when crossing valleys and low terrain
Roadmap
v1
- Improved bridge design
- Biome-dependent pillar/support variations
- Externalized config file
v2
- Multiple bridge design variants
- Unusual bridge types (collapsed sections, wrecks, abandoned vehicles)
- Compatibility with Aeronautics and other mods (spawning structures/vehicles on bridges based on those mods)
- Roadside structures (houses, gas stations, parking lots)
v3
- Generation rework - main highway + secondary/side roads
Feedback & Contributions
Got ideas, found a bug, or want to suggest a feature? Feel free to reach out — feedback and suggestions are always welcome and help shape the roadmap above.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Endless Highways 0.0.7 0.0.7 |
1.20.1
|
forge
|
Download |
|
Endless Highways 0.0.7 0.0.7 |
1.21.1
|
neoforge
|
Download |
|
Endless Highways 0.0.6 0.0.6 |
1.21.1
|
neoforge
|
Download |
|
Endless Highways 0.0.6 0.0.6 |
1.21.11
|
neoforge
|
Download |
|
Endless Highways 0.0.6 0.0.6 |
1.20.1
|
forge
|
Download |
|
Endless Highways 0.0.4 0.0.4 |
1.20.1
|
forge
|
Download |
|
Endless Highways 0.0.4 0.0.4 |
1.21.1
|
neoforge
|
Download |
|
Endless Highways 0.0.3 0.0.3 |
1.21.1
|
neoforge
|
Download |
|
Endless Highways 0.0.3 0.0.3 |
1.20.1
|
forge
|
Download |
|
Endless Highways 0.0.1 0.0.1 |
1.21.1
|
neoforge
|
Download |