colormapper

colormapper

uses biome colormap and inherit it to skybox, fog and water colors

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Vanilla fog stays gray in every biome. Exotherm but Colormapper is a Fabric mod for Minecraft 26.2 that tints fog, sky, and water with the foliage colors of the current biome.

jungle

Features

  • Fog in foliage colors - fog takes the foliage colormap color of the current biome, with a fainter pull from 4 chunks out so borders soften instead of cutting.
  • Sky to match - the sky disc tints with the same color, so the horizon and the ground agree.
  • Water with it - surface water and underwater fog carry the tint through the dive fade.
  • Haze over everything - a thin wash of the same color covers the full screen at all times.
  • Sun, moon, and clouds untouched - those stay exactly as vanilla renders them.

desert

There's no settings screen in this release and nothing to learn. It runs on the next launch with no setup.

Requirements

Fabric API Required

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Installation

  1. Install Fabric Loader for Minecraft 26.2.
  2. Put Fabric API plus this mod's jar in mods.
  3. Start the game. The tints apply on their own.
mods/exotherm-but-colormapper-1.0.0.jar

Compatibility

  • Minecraft 26.2 on Fabric, client-side only. No server install needed, and it runs in single-player and on dedicated servers alike.
  • Adds no blocks, items, or world data, so dropping it into an existing save is safe.
  • Needs no rendering mods. It only recolors fog, sky, and water.

FAQ

Does it work with performance or rendering mods? It only recolors fog, sky, and water, so there is no overlap by design. Treat performance-mod combos as untested.

Is it safe to add to an existing world? Yes. It adds nothing to the world, so existing saves load as before.

Does it work on servers without installing there? Yes. It is client-side only, so it runs on any server you can join with no server setup.

Does it touch advancements? No. It changes colors only and runs no logic that advancements watch.

Does it change the sun, moon, or clouds? No. Those stay exactly vanilla.

How the tint works

Each frame the mod reads the foliage colormap color for the camera biome. Fog blends that with a fainter sample from 4 chunks out, which softens the borders. Sky and water read the same color, and the haze draws it thin across the full screen.

Links

Author's note

I got tired of gray fog in every biome, so I tinted 1.0.0 straight from the foliage colormap with no settings to learn. I left the sun, moon, and clouds alone because I only wanted the air and water to carry the biome.