FleiSync

FleiSync

Automatic server-side mod sync for the FleiLauncher: the server serves its mods over HTTP, the client syncs by just entering the server IP. No central service.

12 downloads

FleiSync

Automatic mod sync for Minecraft servers — no central service.

FleiSync runs on the server and exposes the installed mods through a tiny built-in HTTP server (default: game port + 1). The FleiLauncher client only needs the server IP and then syncs mods + versions fully automatically — directly client ↔ server, with no FleiTec service in between.

Features

  • Serves /fleisync/manifest (mod list + hashes) and /fleisync/mods/<file>
  • Client pulls missing/updated mods straight from the server
  • Port configurable in config/fleisync.properties
  • No account, no central server, no telemetry

Note

Pure server-side mod. You do not install FleiSync on the client — the FleiLauncher handles the sync there (client_side: unsupported).

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