Totem of Respite
The weird cousin of the Totem of Undying.
A rare, sculk-touched totem that shields you from one hit - any hit - straight from your inventory. No offhand juggling, no sacrifice on death. It just takes the blow for you… and then needs a very long nap.
Based on the wonderful concept art by Frencore.

How it works
- Works from anywhere in your inventory. Hotbar, backpack, wherever - if it's charged, it triggers.
- Absorbs exactly one hit, whether it's a zombie slap or a Warden sonic boom.
- Not consumed. Instead of shattering, it goes dormant and recharges over time (default: 20 minutes). Each totem tracks its own charge - carry two and they recharge independently.
- Found in Ancient Cities - rare loot in city chests (5% by default), deliberately placed there to give you a fighting chance against the Warden.
What it won't save you from
- The void and
/kill- same rules as the vanilla totem. - By default, hits below half a heart don't waste the charge, so you won't burn a 30-minute cooldown on a cactus. This threshold is configurable.
Totem of Undying synergy
They complement each other: Respite eats the first incoming hit of any size, and if it's still recharging when a lethal blow lands, your trusty Totem of Undying in the offhand works exactly as in vanilla.
Requirements
- Fabric Loader
- Fabric API
- Fabric Language Kotlin
- Required on both client and server
Supported versions: 1.19.2, 1.19.4, 1.20.0-1.20.4, 1.20.5-1.20.6, 1.21.0-1.21.1, 26.1., 26.2.
FAQ
The totem didn't trigger - why? Check its tooltip: it's most likely recharging. Hits below the damage threshold are also ignored by design.
Can I put it in an item frame / does it need to be held? It only needs to be somewhere in your inventory. Holding it changes nothing.
Credits
- Concept & original art: Frencore (Instagram / Tumblr) - published with the artist's permission
- Code: kezuwoo
Found a bug? Open an issue on the repository - include your Minecraft version and the latest.log.
No gallery available for this project.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
[fix] Trigger on fall v1.0.1 |
26.2
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
26.1, 26.1.1, 26.1.2
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
1.21.10, 1.21.11, 1.21.9
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
1.20.5, 1.20.6
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
1.19.4
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
1.19.2
|
fabric
|
Download |
|
[fix] Trigger on fall v1.0.1 |
1.20.1, 1.20.2, 1.20.3, 1.20.4
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc26.2 v1.0.0 |
26.2
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc26.1.2 v1.0.0 |
26.1, 26.1.1, 26.1.2
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.21.11 v1.0.0 |
1.21.10, 1.21.11, 1.21.9
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.21.1 v1.0.0 |
1.21, 1.21.1
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.20.6 v1.0.0 |
1.20.5, 1.20.6
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.20.1 v1.0.0 |
1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.19.4 v1.0.0 |
1.19.4
|
fabric
|
Download |
|
Frencore's Totem of Respite 1.0.0+mc1.19.2 v1.0.0 |
1.19.2
|
fabric
|
Download |