Golem Overhaul adds 9 new golem types, all with their own unique mechanics! All golem stats can be found under images.
- Josh/Joosh - Art
- AlexNijjar - Programming
- scratchy_sd - Sound effects
- ArkticBoi - Concept art
Creatures and Beasts A mod that adds amazing creatures into Minecraft!
Critters and Companions A mod which adds a variety of friendly animals!
Creeper Overhaul A mod which overhauls the vanilla creepers!
Enderman Overhaul A mod which overhauls the vanilla endermen!
Ghost A mod which adds two friendly ghost mobs to your world!
Nightlights A mod that adds a variety of new light sources to Minecraft!
Lookin' sharp Adding 60 new melee weapons to the game!
Ribbits Ribbits adds new swamp villages, full of frog villagers!
Attack: 18 / Hp: 360 / Repaired: Netherite scraps / Drops: 1-3 netherite scraps / Info: Right click with a gold bar to apply gold trim, turning piglins neutral - Remove with shears. Right click with lava to unlock the coal golem summon ability.
Spawn: Villages / Hp: 40 / Repaired: Wooden planks / Drops: 40% 1-3 cod, 1-5 wheat, 1-5 iron nugget, 1-5 gold nugget, 1-5 flint, 1-5 carrot. 20% 1-2 iron ingot, 1-2 gold ingot, 1-2 emerald, iron helmet / Info: Drop emeralds to barter.
Spawns: Birch forests / Hp: 30 / Attack: 6 / Repaired: Honey bottle / Drops: 0-3 Honeycomb / Info: Contains bees, which occasionally help in combat. When full, can be sheared for honey blobs.
Attack: 3 / Hp: 15 / Repaired: Honeycomb / Info: Light with flint and steel to enable attacks, right-click to sit (sitting state increases defense and removes knockback)
Spawns: Badlands, or by placing a clay golem statue near a heat source / Hp: 20 / Attack: Default - 2, Deadbush - 4, Cactus - 6, Repaired: Clay / Drops: 0-2 Terracotta / Info: Right click with a cactus or deadbush to toggle between melee & ranged attacks.
Spawns: Villages / Hp: 40 / Repaired: Wheat / Drops: 1-4 Wheat / Info: Protects tilled soil from being trampled in a 10x10 radius.
Spawns: Caves / Hp: 10 / Attack: 2 / Drops: 1 Coal / Info: Light with flint and steel. Passive towards mobs until lit.
Spawns: Slime chunks / Hp: 50 (Big), 20 (Small) / Attack: 6 (Big) 3 (Small) / Repaired: Slimeballs / Drops: 1-3 slimeballs (Small)
Hp: 30 (50 when charged) / Attack: 8 (16 when charged) / Repaired: Kelp / Drops: 1-3 Kelp, 1-3 Prismarine crystals / Info: Becomes 'charged' when within range of a conduit - This increases damage, regeneration, and resistance.