Don't feel injured enough when you get hurt?
Introducing Injured Effects!
This datapack by Rainy Realm Creations adds new cosmetic injured effects to the game.
What effects?
- Darkening Shock
- Applies the darkness effect when too low on health.
- Heartbeat
- The sound of your beating heart becomes louder and faster as you take more and more damage.
- Open Wound
- Blood particles will appear at low health as you struggle to heal those wounds.
- Bleed Out
- Blood Splatter will appear on the ground at low health.
Support:
For questions, bug reports, suggestions, and any other support, check out our Discord Server! You might also get some sneak peaks at upcoming updates!
Config!
Run the following command to customize your experience!
/function inj-eff:config
You can toggle all effects!
When you damage skeletons, bones go flying everywhere...
The zombie "blood" is thicker & darker than "living" mobs.
Image of the new bleeding effect + darkness
the upgraded blood effect, demonstrated by Bowswa
a first person look at the darkness and bleeding effect from first person, from the angle you most often are looking from
a third person view of the original bleeding effect, which can be enabled in config.