MaceCooldownn

MaceCooldownn

Mace cooldown plugin for popular smp plugins like Strength Bliss smp etc.......

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** 📖 MaceCooldown Plugin - Complete Description


🎯 Overview

MaceCooldown is a lightweight, performance-optimized Minecraft plugin designed for Paper/Spigot 1.21.1-1.21.11 servers. It introduces a strategic cooldown mechanic to the Mace weapon, preventing spam attacks and adding tactical depth to PvP and PvE combat scenarios.

When a player attacks any entity using a Mace, the weapon is placed on cooldown for a configurable duration, during which the player cannot use the Mace again. This creates balanced gameplay and prevents overpowered Mace spamming.


✨ Key Features

1. Cooldown System

  • ⏱️ Configurable Duration: Set cooldown time in seconds (default: 120 seconds / 2 minutes)
  • 🎮 Native Minecraft API: Uses official Player.setCooldown() method for seamless integration
  • 🔄 Automatic Conversion: Seconds automatically converted to Minecraft ticks (1 second = 20 ticks)
  • 💬 Player Feedback: Visual messages inform players when cooldown is applied

2. Smart Detection

  • 🎯 Entity Attack Trigger: Activates only when a player actually hits an entity
  • ✋ Main Hand Detection: Only triggers when Mace is in the main hand slot
  • 🛡️ Entity-Agnostic: Works with all entity types (players, mobs, bosses, custom entities)

3. Configuration System

  • 📝 Fully Customizable: Edit config.yml to suit your server needs
  • 🔌 Toggle On/Off: Completely disable the plugin without uninstalling
  • 🔄 Hot Reload: Apply config changes without server restart using /macecooldown reload
  • 📋 Well-Documented: Config file includes clear comments for each setting

4. Administration

  • 👑 Admin Commands: /macecooldown reload for managing the plugin
  • 🔐 Permission System: macecooldown.admin permission (OP by default)
  • 📊 Status Feedback: Command shows current configuration when reloading

5. Performance & Compatibility

  • ⚡ Lightweight: Minimal resource usage, optimized event handling
  • 🎮 Modern Minecraft: Supports 1.21.1 through 1.21.11
  • ☕ Java 21: Built with the latest Java LTS for maximum performance
  • 🌐 Paper/Spigot: Compatible with both server platforms

🎮 Use Cases & Applications

PvP Servers

  • Balance Combat: Prevent Mace spam in duels and arenas
  • Strategic Gameplay: Players must time their Mace attacks carefully
  • Weapon Diversity: Encourages switching between different weapons
  • Skill-Based Fighting: Rewards tactical thinking over button mashing

Survival/SMP Servers

  • Boss Fights: Make boss battles more challenging and engaging
  • Mob Grinding: Prevent trivializing mob farms with Mace spam
  • Resource Balance: Encourages varied weapon use and durability management

RPG/Adventure Servers

  • Class Systems: Integrate with class-based systems for warrior cooldowns
  • Quest Balance: Make quests more challenging by limiting powerful weapons
  • Progression Control: Gate powerful Mace usage behind cooldown mechanics

Mini-Games

  • PvP Arenas: Add strategic depth to combat mini-games
  • Custom Events: Create timed challenges with weapon cooldowns
  • Tournament Balance: Ensure fair fights in competitive events

🔧 How It Works

Technical Flow:

1. Player attacks entity with Mace in main hand
           ↓
2. Plugin detects EntityDamageByEntityEvent
           ↓
3. Checks if cooldown-enabled = true
           ↓
4. Validates attacker is a Player
           ↓
5. Checks if weapon is Material.MACE
           ↓
6. Converts config seconds to ticks (seconds × 20)
           ↓
7. Applies cooldown using player.setCooldown(Material.MACE, ticks)
           ↓
8. Player receives feedback message
           ↓
9. Mace cannot be used until cooldown expires

Visual Player Experience:

  • ✅ Before Cooldown: Mace works normally
  • ⚔️ Attack Entity: Player hits any mob/player with Mace
  • ⏳ Cooldown Activates: Mace icon shows cooldown animation
  • 💬 Message Appears: "Mace cooldown applied for 120 seconds!"
  • ⏱️ Wait Period: Player must wait (or switch weapons)
  • ✅ Cooldown Expires: Mace becomes usable again

⚙️ Configuration Details

config.yml Breakdown:

cooldown-enabled: true
  • Type: Boolean (true or false)
  • Default: true
  • Purpose: Master toggle for the entire plugin
  • Effect: When false, plugin does nothing (useful for temporary disabling)
cooldown-seconds: 120
  • Type: Integer (whole number)
  • Default: 120 (2 minutes)
  • Range: Any positive number (recommended: 10-300)
  • Purpose: Duration in real-world seconds
  • Conversion: Automatically multiplied by 20 for Minecraft ticks

Configuration Examples:

Use Case cooldown-seconds Real Time Best For
Fast-Paced PvP 30 30 seconds Quick respawn servers
Balanced PvP 60 1 minute Arena/duels
Default 120 2 minutes General use
Hard Survival 180 3 minutes Challenging PvE
Boss Battles 300 5 minutes Epic encounters

📋 Commands & Permissions

Commands:

Command Aliases Description Permission
/macecooldown reload /mcd reload Reloads config.yml macecooldown.admin

Permissions:

Permission Default Description
macecooldown.admin OP Access to reload command and admin functions

Command Usage:

 Reload configuration after editing config.yml
/macecooldown reload
/mcd reload   Shorter alias

 Output example:
✓ MaceCooldown configuration reloaded successfully!
  Cooldown enabled: true
  Cooldown duration: 120 seconds

📦 Installation Guide

Step 1: Download

  • Compile from source using Maven: mvn clean package
  • Or download pre-compiled .jar from releases

Step 2: Install

  1. Stop your server
  2. Copy MaceCooldown-1.0.0.jar to plugins/ folder
  3. Start your server

Step 3: Configure

  1. Find plugins/MaceCooldown/config.yml (auto-generated)
  2. Edit settings as desired
  3. Run /macecooldown reload (no restart needed!)

Step 4: Test

  1. Join your server
  2. Get a Mace: /give @s mace
  3. Attack any mob/player
  4. Observe cooldown activation

💡 Benefits & Advantages

For Server Owners:

  • ✅ Easy Setup: Drop-in installation, works immediately
  • ✅ No Database: Lightweight, no SQL or storage needed
  • ✅ Zero Dependencies: No external plugins required
  • ✅ Customizable: Adjust to your server's needs
  • ✅ Performance: Negligible impact on TPS

For Players:

  • ✅ Fair Combat: No weapon spam abuse
  • ✅ Strategic Depth: More thoughtful combat decisions
  • ✅ Visual Feedback: Clear cooldown indicator
  • ✅ Balanced PvP: Skill matters more than spam-clicking

For Developers:

  • ✅ Clean Code: Well-documented, easy to modify
  • ✅ Modern API: Uses Paper/Spigot best practices
  • ✅ Open Source: Fully customizable
  • ✅ Java 21: Future-proof implementation

🖥️ System Requirements

Server Requirements:

  • Minecraft Version: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
  • Server Software: Paper (recommended) or Spigot
  • Java Version: Java 21 or higher
  • RAM: Minimal (< 1MB)
  • Storage: < 100KB

Client Requirements:

  • No Client Mods Needed: Works with vanilla clients
  • Version: Must match server version

🎯 Plugin Behavior Details

What Triggers Cooldown: ✅ Hitting any entity with Mace in main hand
✅ Any successful attack (damage dealt)
✅ PvP attacks (player vs player)
✅ PvE attacks (player vs mob)

What Does NOT Trigger: ❌ Mace in off-hand (only main hand counts)
❌ Missing attacks (not hitting anything)
❌ Attacking while cooldown is disabled in config
❌ Attacking with other weapons
❌ Breaking blocks with Mace

Cooldown Scope:

  • 🎯 Per-Player: Each player has their own independent cooldown
  • 🔨 Material-Based: Cooldown applies to ALL Maces in inventory
  • 🔄 Persistent: Lasts through death, teleports, dimension changes
  • ⏱️ Timed: Expires automatically after configured duration

📊 Performance Metrics

Metric Value
Event Listeners 1 (EntityDamageByEntityEvent)
Memory Footprint < 1 MB
CPU Impact Negligible (< 0.1% TPS)
Disk Usage < 100 KB
Startup Time < 50ms
Config Reload Time < 10ms

🔒 Security & Safety

  • ✅ No Exploits: No known duplication or bypass methods
  • ✅ Permission-Based: Commands protected by permission system
  • ✅ Input Validation: Config values validated on load
  • ✅ Error Handling: Graceful fallback to defaults on invalid config
  • ✅ No External Connections: Completely offline, no telemetry

🆚 Comparison with Alternatives

Feature MaceCooldown Generic Cooldown Plugins Manual Config
Mace-Specific ✅ Optimized ⚠️ Generic ❌ Complex
Easy Setup ✅ 1 file ⚠️ Multiple configs ❌ Requires knowledge
Performance ✅ Lightweight ⚠️ Varies ✅ N/A
1.21+ Support ✅ Native ⚠️ May lag behind ✅ If supported
Hot Reload ✅ Built-in ⚠️ Varies ❌ Requires restart

🎓 Example Scenarios

Scenario 1: PvP Arena Setup: 60-second cooldown
Effect: Players can use Mace once per minute in fights
Result: Encourages weapon switching and tactical planning

Scenario 2: Survival Server Setup: 120-second cooldown (default)
Effect: Mace becomes a powerful but limited tool
Result: Players save Mace for tough mobs, use other weapons for farming

Scenario 3: Boss Battle Event Setup: 300-second cooldown (5 minutes)
Effect: Mace usable once or twice per boss fight
Result: Makes boss fights more challenging and strategic

Scenario 4: Temporarily Disable Setup: Set cooldown-enabled: false
Effect: Plugin stays installed but does nothing
Result: Quickly disable for special events, re-enable after


❓ FAQ

Q: Does this work with custom Maces from other plugins?
A: Yes, as long as the item type is Material.MACE.

Q: Can I set different cooldowns for different players?
A: Not in this version, but you can modify the code to add permission-based tiers.

Q: Does it work with off-hand Maces?
A: No, only main hand attacks trigger cooldown (design choice for balance).

Q: What happens if I set cooldown to 0?
A: The cooldown will be instant (essentially disabled for that player after attack).

Q: Is there a maximum cooldown limit?
A: No hard limit, but extremely high values (> 1 hour) are impractical.

Q: Does this affect Mace durability?
A: No, normal durability loss still applies.

Q: Can players bypass with multiple Maces?
A: No, cooldown applies to the Material type, affecting all Maces.


📞 Support & Updates

Getting Help:

  • Check config.yml comments for setting explanations
  • Review console logs for error messages
  • Ensure Java 21 and Paper/Spigot 1.21.x are installed

🏆 Why Choose MaceCooldown?

  1. ✅ Purpose-Built: Specifically designed for Mace balancing
  2. ✅ Modern: Uses latest Minecraft and Java versions
  3. ✅ Simple: One plugin, one config, one command
  4. ✅ Reliable: Uses native Minecraft API (no hacks)
  5. ✅ Free: Open source, no hidden costs
  6. ✅ Efficient: Minimal performance impact
  7. ✅ Flexible: Customize to your exact needs

MaceCooldown - Balance Your Combat, Enhance Your Server ⚔️**

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Version Minecraft Loader Download

MaceCooldownn 1.2.0

1.2.0

1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
paper, spigot
Download

MaceCooldownn 1.0.0

1.1.0

1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
paper, spigot
Download

MacenCooldown 1.0.0

1.0.0

1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
paper, spigot
Download