Map Collector

Map Collector

Save images of maps and store metadata for duplicate-detection.

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Map Collector

Generates images of maps and stores metadata for duplicate-detection.

Intended to aid in collecting map art on multiplayer servers.

  • The generated images and metadata can be found in .minecraft/map-collector/.
  • Manually modifying any of the files within this folder can cause unhandled issues.
  • The fields in maps.csv are [File_ID, Map_Name, Map_ID, Image_Hash].

Commands

Command Description
/map save [name] Saves an image and metadata of the current held map. If no name is specified, it will use the item's name.
/map check Checks if the current held map exists in your saved collection. (Visual match)
/map imageSize <128|256|512|1024> Configures the image size to generate. Default is 128px.
/map duplicateBehaviour <allow|warn|deny> Configures the behaviour when attempting to save a duplicate map. Default is warn.
/map confirm Confirms the save attempt when using defaultBehaviour warn

Installation

  1. Install Fabric Loader and Fabric API.
  2. Download Map Collector from GitHub or Modrinth.
  3. Place the .jar file into the Minecraft mods folder.
  4. Launch Minecraft with Fabric Loader.

Compiling

Clone the repository to a local directory:

git clone https://github.com/Laztec/MapCollector.git

Compile using Gradle in the project's root directory:

gradlew build

The jar file will be located in ./build/libs/

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