Minigame Shuffle
Seven shuffle-style party minigames for Minecraft 26.2, all run from one command.
Pick a mode, hit start, and everyone gets the same target and five minutes to reach it. Miss it and you're out. Last player standing wins.
The seven modes
| Mode | Your objective |
|---|---|
| Block Shuffle | Stand on the chosen block |
| Item Shuffle | Hold the chosen item in either hand |
| Mob Shuffle | Kill the chosen mob |
| Death Shuffle | Die the chosen way |
| Biome Shuffle | Be standing in the chosen biome |
| Crafting Shuffle | Craft the chosen item |
| Advancement Shuffle | Earn the chosen advancement |
It gets harder
Every mode carries four hand-built difficulty tiers, and the game climbs them as you go.
Block Shuffle opens on dirt and stone; a dozen rounds later it's asking for ancient debris
and budding amethyst. Biome Shuffle starts in the plains and ends in the deep dark. You
control the pace with settings tierrounds.
Targets are checked against the game's registries before they're rolled, so you'll never be handed something that doesn't exist in your version or modpack. Advancement Shuffle goes one further and skips anything a player has already earned — no unwinnable rounds.
Built for a party
- Everyone shares one target, so it's a race, not seven separate games
- Live HUD above the hotbar with your target and a countdown that turns red in the last ten seconds
- Chat warnings at 60s, 30s, 10s, then a five-second countdown
- Elimination to spectator — or turn it off and just play for score
- Nobody gets it? The round is a wash and everyone survives. The game can't wipe itself out
- Rounds-completed scoreboard printed when the game ends
- Rounds end early once everyone's done, so nobody sits waiting on a dead timer
Commands
/mgs works as a shortcut for /minigameshuffle. Requires permission level 2.
| Command | Effect |
|---|---|
/minigameshuffle <mode> |
Select block, item, mob, death, biome, crafting or advancement |
/minigameshuffle start |
Start a game with everyone online |
/minigameshuffle stop |
End the game and restore spectators |
/minigameshuffle skip |
End the current round immediately |
/minigameshuffle status |
Current mode, round, target and time left |
/minigameshuffle settings time <seconds> |
Round length — default 300 |
/minigameshuffle settings tierrounds <n> |
Rounds before difficulty rises — default 3 |
/minigameshuffle settings elimination <true|false> |
Spectator on a miss — default true |
Requirements
- Minecraft 26.2
- Fabric Loader 0.19.5+
- Fabric API
- Java 25
Server-side. Install it on your server and vanilla clients can join — all the feedback is ordinary chat and action bar text. Works just as well in singleplayer or over LAN.
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