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MoneySMP (version 1.0).
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Ban Bankruptcy Penalty: When a player's balance drops to $0or below, they are automatically banned from the server for 4 hours .
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Draft & Auction Mechanics
Tier Rating System: Assigns skill or priority tiers ( S, A, B, C, D, F, or NONE) to players to structure event participation and selection drafts.
Blind Auction Bidding: Captains bid money blindly on available pool players using secret bids within set budget ranges. High bidders automatically acquire the selected player for their team balance.
- Capture Points (Control Zones)
Zone Setup & Bounds: Admins define designated cubic bounding boxes labeled Athrough Kin world coordinates.
Armored Beacon Marker: Visualized using custom Armor Stand entities displaying active zone names and real-time capture states via BossBars and particle effects.
Capture Logic: Teams earn cash rewards ( +$50 Event Credited) and team points by continuously occupying the territory while keeping enemies clear.
- Altar Quests & Tasks
AltarTaskTemplate& AltarTaskType: Generates automated team tasks such as item crafting, fishing, shearing animals, or block mining (eg, “Mine 64 Logs (No Chests/Placements)” ).
Objective Linking: Integrates with interactive physical buttons in the world ( /setaltarbutton). Completing tasks grants team bonuses and triggers a global cooldown timer.
- Gladiator Arena & Tournament System
Gladiator Battles: Direct 1v1 or team arena matches. Handles arena boundary enforcement, player teleports, automatic spectator routing, and victory tracking.
Double Dough Mode: A temporary server-wide economy event that doubles all money earned or lost during combat and task events.
Grace Periods: Configurable grace periods disabling PvP and economy deductions during match setup or phase shifts.
- Tournament Endgame & Finale
Ace Hunt Event: Special endgame mechanic tracking targeted high-value team captains across custom arena locations.
Tournament Finale: Requires at least 2 active online teams. Sequentially teleports teams into staged battlefields ( /setstagecoordsand /setfieldcoords) until an overall winning team is decided.
- Full Command Reference
Admin Commands ( moneysmp.admin)
/settier
/setmoney
/setteam
/setteamcaptain
/bidstart
/setbidons– Toggles active bidding state.
/setspectators- Configures spectator spawn areas for matches.
/setgladcoords– Configures arena coordinates for Gladiator matches.
/gladiator <start/end>– Starts or stops the Gladiator arena sequence.
/startgrace/ /endgrace– Toggles PvP and monetary loss protection.
/startdoubledough/ /enddoubledough- Toggles 2x money multiplier mode.
/startaltars– Activates or resets Altar objectives.
/altardebug
/setcaptain/ /setfinalcoords- Sets final spawn locations per team color.
/setstagecoords/ /setfieldcoords– Configures staging and main combat arenas.
/acehunt <start/stop>- Controls the Ace Hunt endgame event.
/finale <start/stop>– Initiates or halts the multi-team tournament finale.
/createpoint <A-K>
/deletepoint <A-K>– Removes an existing Capture Point.
/setaltarbutton– Binds targeted block as the interaction button for Altar tasks.
/capturepointtime
/moneysmpreload– Reloads configuration files and profiles from disk.
Player Commands
/bid
/teamlist
/tierlist
/moneysmproster– Displays current server-wide team rosters and standings.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
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It is close to being perfect yet needs work 1 |
1.21.11
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paper, purpur
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Download |