A mod that changes how multiple types of culling are handled in order to improve performance
Culling is when you don't render things that the player can't see, to improve performance
Requires Cloth Config!
Make sure to report any bugs here!
Discord Server: https://discord.gg/SGFDrvA
Head over to the wiki for information on:
What's Culled, Performance, Compatibility, Bug Fixes, and more!
Check out MoreCullingExtra for extra culling features
My other optimizations/fixes
- MemoryLeakFix - Fixes multiple memory leaks for both the client and server
- Carpet-Fixes - Largest Server-Side bug fixing mod
- Blanket - Client-side tweaks/fixes
- RailOptimization - Make powered rails less laggy
More Info
Feel free to contribute to the project!
I'm also fine if you use this mod in your modpacks, just make sure to mention it.
However I don't allow clients or other mods to merge this mod without permission, if you would like to use this mod in your client or another mod please contact me.
For transparency, I give my maintainer (1Foxy2) 75% of profits on modrinth.
Minecraft does block culling in order to render as little as possible. Although they do a pretty bad job at it and lots of blocks render faces you can't see
MoreCulling removes most faces using aggressive block culling. It's able to get much higher frames in most areas of the game, without changing any visuals.
Minecraft does not cull stuff like maps behind blocks, causing huge performance loss for no reason
MoreCulling correctly culls there maps, and does the same for signs. Resulting in a much smoother and faster game
Item Frames are generally known as being really laggy in minecraft. Also causes very unstable FPS resulting in frame freezing
MoreCulling handles item frames very aggressively. It's able to properly optimize the rendering to make sure your game stays smooth and consistent. Find out more at: https://github.com/fxmorin/MoreCulling/wiki/Item-Frame-Culling#comparing-performance
The terrible beacon rendering performance in Vanilla
MoreCulling adds frustum culling to beacon beams.