MoxWars

Dynamic siege wars for Towny: assault TNT, territory capture flags, sieges & spoils of war!

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⚔️ MoxWars — Epic Towny Siege & Warfare

Summary for Modrinth:

Dynamic siege wars for Towny: assault TNT, territory capture flags, sieges & spoils of war!


⚔️ MoxWars — Dynamic Towny Siege Warfare

MoxWars is an action-packed, balanced, and competitive town siege & war system designed for Towny servers on Paper / Purpur 1.21+. Say goodbye to boring immortal claims — decide the fate of nations through explosive sieges, tactical flag captures, territory annexations, and war reparations!


💥 Key Features

⏳ 1. Three-Phase War Lifecycle

  1. Preparation Phase (30 min / 15 min for Total War):
    • Global animated BossBar countdown for all players on the server.
    • On-screen titles, combat sound effects, and chat war declarations.
    • Time to gather munitions, fortify walls, and organize squad defense.
  2. Active War Phase (60 min):
    • PvP enabled between belligerent towns/nations.
    • Assault TNT ignores Towny claim protections to breach fortifications.
    • Plant Capture Flags on enemy territory to claim land in real-time.
  3. Outcome Selection Phase (/war end):
    • The victorious mayor opens an interactive GUI to dictate the terms of peace!

👑 2. Strategic War Outcomes & Spoils (Outcome System)

  • 🗡️ If the Attacker Wins:

    • Full Annexation: Seize 100% of all enemy town chunks into your own town.
    • Partition (50% Land & 50% Bank): Annex half of the enemy territory and drain half their treasury.
    • War Reparations: Plunder 100% of the enemy town treasury while leaving their land borders intact.
  • 🛡️ If the Defenders Repel the Invasion:

    • White Peace: Grants a mutual 12-hour immunity shield and non-aggression pact.
    • Counter-Offensive: Immediately declares an instant retaliation war with the defender as the new attacker.
    • Total War (Revenge Mode): High-stakes revenge war with reduced prep time and double-or-nothing consequences!

🧨 3. Custom Siege Arsenal (/warfare)

  • 🧨 Assault TNT:
    • Engineered specifically for wall breaching.
    • Auto-primes upon placement during active war.
    • Instant 2-second detonation fuse.
    • Bypasses Towny claim protection to blast through defensive gates and ramparts.
  • 🚩 Territory Capture Flag:
    • Plant on enemy chunks to begin annexation.
    • Features a dynamic 3D countdown hologram (Capture in: {time}s).
    • Defenders can dismantle the flag with a simple click to thwart the capture.
    • Capital Conquest: Planting and securing the flag on the enemy Home Block instantly conquers the entire town!

💰 4. Scalable War Economy & Era Scaling

  • Dynamic War Declaration Formula: $$\text{War Cost} = \text{Base Price} + (1000 \times \text{Town Chunks} \times \text{Era})$$
  • MoxCenturies Integration: War costs and siege scales dynamically adjust based on historical ages and technological progression.
  • 🕊️ Neutrality Pacts: Towns can purchase 24-hour non-aggression treaties through Vault economy.

📋 Commands & Permissions

Command Aliases Description Permission
/war /town war, /t war Main war management & target selection GUI moxwars.use
/warfare /town warfare, /t warfare Military arms dealer GUI (Assault TNT, Flags) moxwars.use
/war end — Open victorious spoils & outcome selection menu moxwars.use

📦 Requirements & Installation

  1. Place MoxWars.jar into your server's plugins/ directory.
  2. Required plugins:
  3. (Optional) MoxCenturies for era-based price multipliers.
  4. Restart your server. Configure timers and pricing in plugins/MoxWars/config.yml.

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Version Minecraft Loader Download

MoxWars 1.2

1.2

1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
paper, purpur
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