NaNny
Because some mods can't keep their floats in control.
NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entitys' health and/or absorption to NaN.
This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities:
- LivingAttackEvent
- LivingDamageEvent
- LivingHealEvent
- LivingHurtEvent
NaNny creates a TOML configuration file in world/serverconfig/nanny-server.toml
The configuration file has the following options at present:
- doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true)
- health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0)
- log - Whether or not to log events that set entitys' health to NaN (Default true)
No gallery available for this project.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
NaNny 1.0.1 1.0.1 |
26.1, 26.1.1, 26.1.2
|
neoforge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.21.1
|
neoforge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.21
|
neoforge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.20.4
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.20.2
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.20.1
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.16.5
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.18, 1.18.1, 1.18.2
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.19, 1.19.1, 1.19.2
|
forge
|
Download |
|
NaNny 1.0.1 1.0.1 |
1.19.3
|
forge
|
Download |