NightWard
Hold a cross and hostile mobs keep away from you.
While a player holds the cross in either hand, hostile mobs stop targeting them. Any hostile that ends up within 8 blocks walks back out and stays there. Drop the cross and the mobs come for you again within half a second.
Requirements
| Minecraft | 1.21.4 through 26.2 |
| Java | 21 or newer |
| Server | Paper, or a Paper fork |
Crafting
Five sticks in a plus shape.
[ ] [S] [ ]
[S] [S] [S]
[ ] [S] [ ]
Using a torch, or a lead, or anything else
The cross is the default, not the mechanism. Point the ward at any vanilla item:
amulet:
items:
- TORCH
Torches now ward and the cross does not. List several items to allow several.
Configuration
| Key | Default | Meaning |
|---|---|---|
amulet.items |
[nightward:cross] |
What wards. Accepts any vanilla item name |
amulet.base-item |
NETHER_STAR |
The vanilla item the cross is built on |
amulet.craftable |
true |
Register the crafting recipe |
radius |
8.0 |
How far the ward reaches, in blocks |
sweep-interval-ticks |
10 |
How often the sweep runs. 20 ticks is one second |
flee-speed |
1.2 |
Movement speed multiplier for retreating mobs |
enabled-worlds |
[] |
Empty means every overworld. Names are case-sensitive |
exempt-types |
[WITHER] |
Hostile types the ward ignores |
cancel-hostile-damage |
true |
Blocks projectiles and explosions. Never blocks melee |
require-permission |
false |
Gate the ward on nightward.use |
What it will not do
Mob farms stall while somebody holding a cross stands near them. This is a side effect of the feature working, and the plugin does not try to detect farms or work around it. Use enabled-worlds to leave a world out.
The Wither is exempt by default. It can be summoned in the overworld, and warding it would remove the fight. Empty exempt-types if you want it warded.
Source
NightWard is open source under the MIT licence.
- Code, issues and releases: https://github.com/arthurhess/NightWard
- Downloads: Hangar and Modrinth
The README in that repository is the canonical copy of this text. The Hangar and Modrinth pages are kept in step with it.
No gallery available for this project.