
Are you tired of the same domestic cat/dog/parrot types? Have you wanted to obtain an Ocelot as a pet? Did you want parrots in 1.11 or earlier? Are you annoyed at pet sounds?
Then this mod is for you!
Not Enough Pets features the following:
- When you tame any cat, it retains its skin rather than getting a random one
- Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
- Every other texture variation spawns in villages
- All of the JE 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin
- JE 1.14 cat/ocelot sounds are implemented, as is one unused cat sound
- Parrots are backported from 1.12 to earlier versions
- There are multiple additional dog and parrot skins
- Tamed cats now have dye-able collars
- Swamp Huts spawn with a black cat
- Dog varieties spawn as village strays
- Wolf varieties are found in the wild
- There is a config setting to reduce the frequency of tamed cat/dog/parrot noises
- There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort
- There is a config setting to control how far you can fall before a parrot dismounts from your shoulder
- You can control what mob sounds the parrot mimics, and can include mob mods and sounds
- Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
- Parrots do not leave your shoulders when you're riding on another entity (horse, mine cart, etc)
- Cat behavior, such as how to tame them and creeper avoidance, is unchanged
- Mooshrooms can sometimes spawn with a brown-mushroom texture
Summoning the breeds:
Note: starting at version 1.4.0, NEP now has spawn eggs! However, these eggs don't control for animals' ages or owners.
You can summon in the pets you want with this command:
/summon [entity name] ~ ~ ~ {Owner:[owner's name], CatType:[integer of type], Age:[age integer]}
[entity name] depends on your Minecraft version:
- 1.11 or 1.12:
notenoughpets:ocelot_nep(orwolf_neporparrot_nep) - 1.7 to 1.10:
notenoughpets.Ocelot_NEP(orWolf_NEPorParrot_NEP) - 1.6.4: lol sux2bu
Check out the gallery for the different breeds of cat, dog, and parrot!
Type 17: Introduced JE 1.20.5
Type 18: Custom submitted—Shayhayhay's cat
Type 6: Custom—by AstroTibs
Type 0: Available since JE 1.4
Type 12: Introduced in BE but unused
Type 3: Available since JE 1.12
There are now multiple possible cat and dog skins. Twelve are backported from 1.14, one is an unused skin from bedrock edition, and the rest are custom skins.
Type 5: Introduced JE 1.14
Type 2: Available since JE 1.2.1
Rejoice! New dog types!
Type 12: Custom—by Tild09
Type 3: Available since JE 1.2.1
Type 16: Submitted—Asher Applegate's cat
Type 8: Custom—by AstroTibs
Type 10: Custom—by AstroTibs
Type 13: Custom—by AstroTibs - Based on whrrgarbl's family pet
Type 5: Custom—by AstroTibs
"Ordinary" cats roam villages
Type 2: Introduced JE 1.20.5
Type 10: Custom—by AstroTibs
Type 0: Available since JE 1.12
Type 9: Custom—by AstroTibs
Type 2: Available since JE 1.12
Type 19: Custom submitted—Chara Violet's cat
Type 8: Based on Angelo from Final Fantasy 8
Type 1: Available since JE 1.12
Type 14: Introduced JE 1.20.5
Type 1: Based on the design from Minecraft: Story Mode Season Two
Type 11: Custom—by AstroTibs
Type 16: Introduced JE 1.20.5
Type 7: Custom—by AstroTibs
Type 19: Introduced JE 1.20.5
Cats and dogs in intermediate stages between birth and maturity
Type 3: Introduced JE 1.20.5
Type 5: Custom—by AstroTibs
Type 4: Custom—by AstroTibs - Based on whrrgarbl's family pet
Type 7: Introduced JE 1.14
Tamed cats now have collars that can be dyed, like wolves!
Type 7: Custom—by AstroTibs
Type 15: Introduced JE 1.20.5
Type 15: Based on AstroTibs's mother's cat
Type 17: Based on the design from Minecraft: Story Mode Season Two
Type 4: Available since JE 1.12
Type 11: Custom—by Tild09
Type 9: Custom—by AstroTibs
Type 11: Introduced JE 1.14
Type 13: Based on whrrgarbl's cat
Type 18: Introduced JE 1.20.5
Type 14: Based on AstroTibs's cat
Type 9: Introduced JE 1.14—based on GoodTimesWithScar's cat
Type 8: Introduced JE 1.14
Type 12: Based on MineKynoMine's lorikeet, Rex
Type 4: Introduced JE 1.14
Ocelots and cats keep their skins when tamed!
Versions earlier than 1.12 have access to these and the vanilla types!
Type 6: Introduced JE 1.14
Type 20: Custom submitted—by _MashedTaters_
Type 10: Introduced JE 1.14
Type 6: Custom—by AstroTibs
Type 1: Available since JE 1.2.1—based on Jeb's Newton
Type 0: Available since JE 1.2.1