NSBE
Makes Block Entities use Baked Models rather than Entity Models. + Other related optimizations
Targets
- Banner Posts[^banner]
- Beacons[^beacon]
- Chests[^chest]
- Ender Chests[^chest]
- Signs[^sign]
- Skulls[^skull]
- Trapped Chests[^chest]
[^banner]: Only the post is baked.
[^beacon]: Skips beams when inactive.
[^chest]: Only the static chest is baked.
[^sign]: Except for signs with text.
[^skull]: Except for player heads.
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