Player Reach Display

Player Reach Display

Displays the player's latest hit distance on the HUD.

61 389 downloads
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📌 About

Reach Display is a client-side HUD mod that displays the distance of your latest entity hit.

It is useful for PvP, testing, or simply understanding how far your hits are landing.
No server-side installation is required.

✨ Features

  • 📏 Displays your latest hit distance on the HUD
  • 🎨 Customizable text, shadow, and background colors
  • 🌈 Distance-based color bands
    • Add or remove distance color bands
    • Configure colors per distance range
  • 🧍 Entity filter support
    • Enable or disable filtering
    • Whitelist mode
    • Blacklist mode
  • 🪟 Adjustable HUD position
    • Drag-based position editor
    • Respects GUI scale and window resizing
  • 🔍 Adjustable HUD scale
  • 🔄 Multiple display formats:
    • 2.88
    • 2.88 blocks
    • 2.88 M
  • ⏱️ Optional keep-last-distance behavior
    • Keep the last hit distance
    • Or reset after a configurable delay
  • ⚙️ In-game configuration screen
  • 🖱️ Popup color picker with ARGB hex editing
  • 💻 Fully client-side

🖼️ Screenshots

🎮 In-Game Preview

Preview

⚙️ Configuration Screen

Config

🛠️ Configuration

You can configure the mod through Mod Menu, or through the mod's configuration screen if opened manually.

Available options include:

  • HUD visibility
  • Text shadow
  • Text background
  • HUD scale
  • HUD position
  • Main color
  • Shadow color
  • Background color
  • Display format
  • Keep-last-distance behavior
  • Reset delay
  • Entity whitelist / blacklist
  • Distance-based color bands

📦 Installation

Requires:

  • Fabric Loader
  • Fabric API

Optional:

  • Mod Menu — recommended for opening the configuration screen easily

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