Potions++

Potions++

Craftable potions that come with custom OP effects.

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How it works

Every potion is a shapeless crafting-table recipe: water bottle + the listed ingredient.

These 17 potions are implemented:

Potion Secondary effect Implementation
Regeneration 8 golden apples on drink consume mixin
Speed freezes random tick speed ServerWorld#tickChunk mixin
Fire Resistance sets hit entities on fire attack event
Healing absorption if drunk at full HP consume mixin
Night Vision all other entities glow server tick
Strength diamond axe on drink consume mixin
Jump Boost other players can't jump jump-strength attribute
Water Breathing + Conduit Power server tick
Invisibility armour & held items vanish too client render mixins
Slow Falling fall-damage immunity, no float custom feather_fall effect
Luck 20% → 5 stacks per block block-break event
Poison (splash) + Weakness III splash-collision mixin
Weakness (splash) can't break blocks block-break event
Slowness (splash) spawns TNT on victims splash-collision mixin
Harming (splash) explodes on impact splash-collision mixin
Withering (splash) instakills everything hit splash-collision mixin

All potions can be created using a crafting table, or in the player inventory.

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