👾 ProgressionRPGMob
ProgressionRPGMob lets you place named custom mobs at fixed world locations. Each mob has configurable health, damage, display name, and abilities. When killed, they respawn after a configurable delay — perfect for dungeon bosses, world guards, and repeatable farming spots.
No mob spawner blocks. No timers to manage. Place the mob, configure it once, and it just works.
Features
- Fixed-location spawning — mobs are placed at exact coordinates
- Configurable stats — health, damage, speed, follow range per mob type
- Custom display names — full MiniMessage/color support
- Auto-respawn — configurable respawn delay after death
- Mob editor — edit placed mobs in-world without editing files
- Save/load system — all placements survive restarts
- Admin tools — give spawn tool, list, remove, reload
Commands
| Command | Description |
|---|---|
/prpgm give |
Get the mob placement tool |
/prpgm save <name> |
Save current mob config as a template |
/prpgm edit <name> |
Edit a placed mob |
/prpgm list |
List all placed mobs |
/prpgm remove <name> |
Remove a placed mob |
/prpgm reload |
Reload config |
Dependencies
Requires ProgressionAPI.
Part of the Rosewood Progression ecosystem — built for RPG and MMO-style Paper servers.
No gallery available for this project.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
1.1.1 |
1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
|
paper
|
Download |