Rad Gyms [Cobblemon]
About
Spiritual successor to CobGyms.
Usually, when it comes to gyms in pokemon, you can notice one thing: they are static. The initial vision was to add randomness, and by design, replayability. But, what if we can do more than that?
Features
- Extends and embraces cobblemon NPC system
- Random teams generation based on BST
- Gym entrances styled as cobblemon ruins in the world
- 18 elemental typed gym configurations out of the box
- Ability to add pooled or static configurations via datapacks
- Dynamically added gym keys, based on the available configurations. Check your creative tab!
- Exit rope, an instrument to escape the instance (be prepared, RCT Api AI doesn't joke around)
- Poke Caches, configurable with datapacks
- Multiple reward types (bundles with loot tables, commands, advancements)
Dependencies
- Cobblemon
- Radical Cobblemon Trainers API - Trainers registry lib
Kudos and thanks
- Gensir017, who made original CobGyms mod
- HDainester, who made Radical Cobblemon Trainers API
Modpack usage
Yes! Credit the mod properly somewhere in the pack description, for example "Uses Gito's Rad Gyms".