ReMace

ReMace

Only the first Mace ever crafted can be enchanted — a unique, indestructible weapon with two custom teleport-strike abilities.

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ReMace

Only the first Mace ever crafted on your server can be enchanted. Everyone else can still craft Maces — they just won't be enchantable. The lucky first crafter gets a permanent, one-of-a-kind weapon with its own custom abilities.

⚡ One Above All

The first Mace crafted is transformed into One Above All — a unique legendary weapon:

  • Purple non-bold title with an animated rainbow (ONE OF A KIND) tag
  • Cannot be renamed at an anvil
  • Cannot burn in fire or lava
  • Cannot be destroyed by explosions or cacti
  • Cannot despawn if dropped
  • Cannot be placed in chests, barrels, shulker boxes, ender chests, bundles, hoppers, droppers, dispensers, furnaces, or any other storage container — it only ever lives in your inventory, offhand, cursor, anvil, grindstone, enchanting table, or smithing table

🥊 Two Custom Abilities

Grand UppercutShift + Right Click (45s cooldown) Teleport instantly to the nearest valid enemy and launch them into a cinematic uppercut arc, dealing exact true damage that bypasses armor, toughness, and enchantments. Marks the victim for a follow-up finisher.

Finisher / LeapOffhand Key (60s cooldown)

  • If you have a marked target: teleport in front of them and slam them into the ground, driving them underground and carving out a crater, dealing heavy true damage before you rebound backward.
  • If no target is marked: leap ~10 blocks into the air instead, preserving your movement momentum — perfect for repositioning into a mace strike. Both abilities use low-particle, readable combat visuals and dedicated sound design (breeze teleport SFX, zombie door-break impacts, enderman teleport, and more).

🛡️ Trust System

Don't want your friends caught in your abilities?

  • /trust <player> — trusted players are completely ignored by all of your ability targeting and damage
  • /untrust <player> — remove someone from your trust list
  • Trust lists are personal, persistent, and saved automatically

📍 Tracking

  • /trackmace — reveals the First Mace holder's name, distance, and compass direction (e.g. Tracked Notch 426m north-east!)
  • Cooldown is global — shared by every player on the server, not per-player
  • Live boss-bar cooldown indicators (yellow, one per ability) appear only while an ability is on cooldown and disappear the instant it's ready again

🛠️ Admin Commands

  • /remace info — view crafting status and ability details
  • /remace check — check if the Mace in your hand is the First Mace
  • /remace reset (remace.admin) — reset the cycle so the next crafted Mace becomes the new First Mace

⚙️ Fully Configurable

Cooldowns, ability ranges, damage-adjacent values (launch power, drive depth, crater size, leap height), tracking cooldown, and messages are all adjustable in config.yml.

Requirements

  • Paper (or Paper fork) 1.21.11
  • Java 21

Permissions: remace.admin (default: op), remace.track (default: true), remace.track.bypass (default: op)

very in beta, report bugs please!! dm not3dited on discord

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