An End update has been one of Minecraft's most requested features for a long time now, so I decided to put my own spin on it. Before this project, I had no coding experience. I'm still learning as I go, and there's a long road ahead. This mod is NOT meant to be an expansive dimension overhaul. Instead, it focuses on:
- Giving several under-utilized vanilla features a reason to exist. The Recovery Compass (especially for Hardcore players), Chorus Flowers, the End's sky flashes, and even the Creaking (to an extent) all get meaningful new roles.
- Easing a few long-standing Minecraft annoyances: Phantoms constantly harassing you in the Overworld, the tedium of picking up large quantities of dropped items, the inability to insta-mine wood even with a Haste II beacon, and the need to build ugly temporary bridges just to cross void gaps.
- Introducing vanilla-adjacent content designed to complement the base game.
Showcase/Trailer with (almost) full feature breakdown:
<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/45tCuc0_kYA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>Full list of features:
(Features are also showcased in the gallery page)
The Mirelands Biome
- Features End Mire, the Endstone equivalent of grass (similar to how nylium relates to netherrack). Inspired by mold.
- Introduces a full green Ethereal wood set.
- Decorative Mold Foliage.
- Phantoms spawn here (highly recommended to disable insomnia — phantoms are far less annoying when confined to this biome).
- Stellarith Crystal spikes that generate in Mirelands spawn herds of Ethereal Orbs near their tips.
- Ethereal Trees sometimes grow Mold Crawl — horizontal vines that spread sideways (like twisted/weeping vines but lateral). Useful for bridging void gaps with bone meal.
- All mold/mire-type blocks (including the wood family) are compostable.
- Tendril Saplings (obtained from Void Blooms) grow through three stages before becoming full Ethereal Trees.
Shadowlands Biome
- A darkened land of shadows covered in End Murk (black Endstone "grass" equivalent).
- Decorated with Shadow Claws — foliage that looks like hands and works great for builds.
- Features enormous black Shadow Trees and a full black Shadow wood set. Farm new trees by planting a 3×3 of Shadow Claws.
- Ash particles drift through the air.
- Roughly 1 in every 256 Shadow Trees is hollow and contains a Shadow Altar.
- Craft a Shadow Hunter's Tracker (Recovery Compass surrounded by 8 Shadow Claws). It points toward the nearest hollow tree. Shift + right-click when nearby for precise close-range altar tracking.
- Light a Shadow Altar on fire to begin the Shadow Creaking boss fight.
Shadow Creaking
- 15 seconds after lighting the altar, a Shadow Creaking emerges and summons two Endermites.
- Initially behaves like a normal Creaking (only moves when not being looked at).
- At 50% health, it "wakes up" and can push through being looked at to attack.
- Cannot be trapped or cheesed — it teleports if stuck or unable to reach the player for extended periods of time.
- Landing too many ranged attacks causes it to fire a ranged attack back.
- On defeat, it splits into two Mini Shadow Creakings (each also summoning two Endermites). Minis are smaller, faster, hit more often, do less damage, and are harder to hit.
- Each Mini then splits into two Tiny Shadow Creakings (again with two Endermites each). Tinies have very low health, light damage, extreme speed, and are difficult to hit.
- The four Tiny Shadow Creakings drop a total of four items: one Enchanted Pages, one Enchanted Book Cover, and two Wood Chips.
- Craft two Wood Chips vertically into a Wooden Cone. Use it on a cow for an Ice Cream Cone or on a mooshroom for a Strawberry Ice Cream Cone (grants a 30-second sugar-rush-like effect).
- Craft the Enchanted Book Cover with Enchanted Pages to create the Chopping enchantment book. Applied to an axe, it boosts the existing Efficiency level (does nothing on its own), enabling instant mining of wood blocks with Efficiency V + Chopping.
Stellarith Crystals
- Crystal spikes now generate throughout the End in varying sizes and angles.
- Bases are made of pink Astral Remnant blocks; tips are blue Stellarith Crystals.
- Mining Stellarith Crystals without Silk Touch drops 3-5 Voidstar Shards.
- Crafting chain: 9 Shards -> 1 Voidstar Nugget -> 9 Nuggets -> 1 Voidstar Ingot -> 9 Ingots -> 1 Voidstar Block.
- Voidstar Nuggets feed baby Ethereal Orbs.
- Voidstar Blocks duplicate adult Ethereal Orbs.
- Voidstar Ingots serve as an armor trim material.
- Ethereal Orbs naturally orbit nearby Astral Remnant or Stellarith Crystal blocks.
Ethereal Orbs
- Spawn in groups at the tips of Stellarith Crystal spikes in Mirelands biomes.
- Feed a Voidstar Nugget to light up an adult Ethereal Orb's bulb, then use a brush on the lit bulb to obtain Spectral Debris.
- Craft Spectral Debris into Spectral Clusters (armor trim) and then into Spectral Blocks (light-emitting).
- Feed a Voidstar Block to an adult Orb to materialize a baby Orb. Babies eat Voidstar Nuggets.
- Shear a baby Orb's bulb to get an Ethereal Bulb — a glowing button that can be placed on any surface and stays pressed longer than vanilla buttons.
- Spectral Debris or Spectral Clusters used as armor trims create glowing particles around the player. Debris takes up less visual space and produces fewer particles.
- Tame an Ethereal Orb by killing a Void Tardigrade that is actively hunting it. Babies duplicated from a tamed Orb are automatically tamed to the same owner.
- Tamed Orbs orbit their owner's head and follow them. Shift + right-click to make them stay and orbit in place.
- Tamed Orbs detect nearby hostile Void Tardigrades and temporarily trap them in a particle cage (with a short cooldown), giving you time to take care of the threat before that threat takes care of your pet.
Void Tardigrades
- Mostly harmless creatures that float in the void between outer End islands.
- When they sense an Ethereal Orb, they fly toward it and attempt to eat it. Successfully eating an Orb causes them to spit out a Tardigrade Shell Bit.
- Craft 9 Tardigrade Shell Bits into a Tardigrade Shell Brick.
- Use Tardigrade Shell Brick as an armor trim to increase the armor toughness of diamond or netherite pieces.
- Kill a Void Tardigrade while it's hunting an Ethereal Orb to tame that Orb.
Tetherlings
- Purple/baby blue creatures that hover over the void between outer End islands.
- Lock eyes with a Tetherling and hold contact for ~3 seconds. It will approach and latch on with a purple particle trail.
- Once latched, you have ~5 seconds to move backward — the farther you move, the greater the launch distance.
- Just before launch, the Tetherling rockets upward and flings you in the direction you're looking, making it handy for quickly crossing void gaps.
Ash Stone Craters
- Occasional Ash Stone Craters appear in the End — impact sites of varying size, each with a single Nebula Vent at the center.
- Nebula Vents periodically erupt in a geyser of purple smoke that can propel elytra flight when you lack firework rockets (or want to fling your friends in the air).
- Ash Stone is a new dark gray/black stone type that can be crafted into stairs, slabs, and walls, or polished into Smooth Ash Stone (with matching stairs, slabs, and walls).
Ender Chrysanthemums
- Generate mainly on the tiny islands between larger outer End islands, and occasionally along the edges of bigger islands.
- Can be placed on any block in any orientation (including upside-down and sideways).
- Close into Closed Ender Chrysanthemums during vanilla End flashes.
- Spiders and Cave Spiders retreat from both open and closed Chrysanthemums, even when potted.
- Brewable in the ingredient slot with Awkward Potions to create Potions of Weaving.
Void Blooms
- Fully matured Chorus Flowers have a chance to grow Void Blooms from any of their surfaces.
- Craft a Void Bloom into Void Sap — a sticky, glow-lichen-style block.
- Smelt Void Sap into Tendril Saplings to farm the green Ethereal wood set and encourage use of vanilla Chorus Flowers.
Gravitite
- Gravitite Ore is hidden inside the outer End islands. It is immune to explosions — the easiest way to find it is by blasting the island.
- Smelt the ore into Gravitite Essence, then craft 9 Essence into Pure Gravitite.
- Use Pure Gravitite as an armor trim to attract nearby items. Attraction range scales with the number of armor pieces trimmed with it.
Quantum Gateways
- Crafting recipe: 1 Netherite Ingot in the center, surrounded by 4 Beacons on the sides and 4 Voidstar Blocks in the corners.
- Place the Quantum Gateway on top of an active beacon to activate it. A particle effect appears around the beacon beam (toggleable with a redstone signal).
- Open the Gateway GUI and insert 1 Recovery Compass + 1 Diamond Block to receive a special compass that's now bound to this Gateway.
- Hold the special compass and shift + right-click to teleport back to the Quantum Gateway from anywhere in the world (consumes the Recovery Compass).
King Phantom
- Craft 9 Phantom Membranes into Membrane Blocks.
- Spawn the King Phantom by arranging Membrane Blocks in a 2×3 rectangle with a 2-block "tail" extending from the middle of one of the long sides, then lighting every block on fire.
- The King Phantom orbits above players, occasionally swooping for melee damage or firing ranged attacks. It becomes more aggressive below 50% health.
- Drops 12 King Phantom's Essence on defeat.
- Brew the King Phantom's Essence with Awkward Potions to create Potion of Phantom Ward, which, well... wards off Phantoms (causes them to ignore you).
Thanks, -Ritro
The Mirelands adds a new grass equivalent to end stone, similar to nylium for netherrack. It can spread to neighboring end stone, or grow the flora seen above. The biome is inspired by mold. Mold blocks spread like moss, but have less restrictions.
The Mirelands biome features a new green wood type, allowing us to create a full rainbow in Minecraft, made entirely of differently colored wood variants.
The Shadowlands biome features a vast, eerie, dark land scape for the player to explore. Shadow claws are a new type of plant that functions as a sapling when placed in a 3x3 grid. The trees grow (usually) as massive Shadow Claws (hands reaching upwards).
Large crystals now generate at varying angles throughout the end. If they're inside the Mirelands biome, they'll spawn a pack of Ethereal Orbs at their tip. The stellarith crystal drops shards, which craft into nuggets, then ingots, then to blocks.
Occasionally, throughout the End, you'll find ash stone craters with round "nebula vents" inside of them. These vents will sporadically shoot out purple nebula dust that launches players in the air, allowing flight after obtaining elytra, w/out rockets.
Blue Ice Rivers now form all throughout the end, an excellent source for obtaining blue ice.
Mold Crawl is the Mirelands' version of the nether biomes' respective vines. (Warped vines go up, Crimson go down.) These go sideways. They're capable of flipping their orientation if their tip is supported, but their base is removed. Great for void gaps.
Feed an Orb a Voidstar Nugget to light up its bulb. Use a brush on the lit bulb to obtain spectral debris. Breed Ethereal Orbs with Voidstar Blocks, babies eat Nuggets. Baby orbs' bulb can be sheared. Ethereal Orbs will hover around blue/pink crystals.
Shearing the bulb off of a baby Ethereal Orb will stunt its growth, keeping it as a baby. It also drops a glowing button that can be placed on some unique surfaces like fences, walls, chains, etc. It stays pressed for quite a while, too.
Void Blooms now spawn naturally on fully matured chorus flowers. They can be crafted into void sap, which can be smelted into the new "Ethereal" wood type's sapling. They're also pottable & compostable.
"Grind" a Void Bloom into Void Sap by crafting it, shapelessly. Void Saps are sticky, like honey, but only about half as strong. Smelt Void Sap to create the sapling type for the Ethereal wood set.
These are the saplings that you get from smelting Void Sap in a furnace. They grow in three stages, all three of which are stunt'able with shears at any point.
A 3x3 formation of shadow claws will produce a massive shadow tree. The wood family from that tree look like this.
Roughly 1 out of every 256 shadow trees that spawn in the world should feature a hollow base with a shadow altar inside. Locate the structure by crafting a Shadow Hunter's Tracker with a recovery compass, surrounded by 8 shadow claws.
If you light the Shadow Altar on fire, it will make a particle trail towards where one of these gentlemen will pop up out of the ground. Be careful, though. Because this is a new boss mob in the game. And he's not just tough, he's difficult to cheese.
(See Membrane Block entry for how to spawn.) New boss type that circles the players head, sporadically doing damage. Two phase fight, switching at half health. Drops 12 "King Phantom's Essence," used to make "Potion of Phantom Ward" to keep phantoms away.
Craft 9 Phantom Membranes into a Membrane Block. Place Membrane blocks in the manner shown in the attached screenshot, then light all blocks in the formation on fire to spawn the new King Phantom boss.
Tetherlings are ghost-like passive mobs that float around between end islands. Lock eyes with one for 5 seconds and it'll come and grab you. Once it grabs you, walk backwards and aim your camera, you'll get violently sling-shotted (hopefully across void!)
Tardigrades spawn over the edge of end islands & like to hover above the void. They will eat Ethereal Orbs, spitting out a "tard shell bit," a new armor trim that increases armor toughness. Kill a tardigrade while it's hunting an Orb to tame the Orb.
Ash stone now generates in craters around Nebula Vents throughout the end. Craft/cut it into stairs, slabs, walls. It even has all those same variations in "smooth ash stone" forms.
Craft a 3x3 of Spectral Clusters to obtain a Spectral Block. It's a new light block which is quite bright.
Use a brush on a lit Ethereal Orb's bulb to get Spectral Debris. Craft that into Spectral Clusters. Both the debris & cluster are trimmable, but the debris takes up less room on the armor. The particles scale with the amount of trimmed pieces worn.
Explosion-immune ore, blow up the end to find it. Attracts nearby items. Drops "gravitite essence", 9 gravitite essence = 1 "pure gravitite", a trim material that also attracts nearby items (scaling with amount of trimmed armor pieces).
Apply Pure Gravitite as an armor trim. It will attract nearby blocks to you, scaling with the amount of trimmed armor pieces you have on, capping at around 8 additional blocks of reach. Use this trim with a chopping axe to decimate large trees.
Craft 1 Netherite Ingot, with 4 Beacons & 4 Voidstar Blocks to create 1 Quantum Gateway. Place a Gateway on an active Beacon to make the new spiral particle beam. (toggleable w redstone.) Add a Recovery Compass + Diamond Block in GUI to TP from anywhere.
Upon defeating the 4 tiny shadow creaking variants, one will drop an Enchanted Book Cover, one will drop Enchanted Pages. Craft them to create a chopping book. Chopping boosts efficiency on an axe (nothing on its own) enough to insta-mine wood at eff 5.
Upon defeating the last 4 Tiny Shadow Creakings, two of them will drop Wood Chips. Craft them like a stick to make a Wooden Cone. Use the cone on a cow to get an Ice Cream cone, or on a mooshroom to get a strawberry one. Both give 30 second sugar rushes.
Ender Chrysanthemums close up during end flashes! They spawn on small end islands. Spiders & Cave Spiders will retreat from them, even if it's in a flower pot. Use it in a brewing stand with an awkward potion to make a weaving potion.
| Version | Minecraft | Loader | Download |
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The End Update 1.2.2 1.2.2 |
26.3
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The End Update 1.2.1 1.2.1 |
26.2
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The End Update 1.2.0 1.2.0 |
26.2
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The End Update 1.1.1 1.1.1 |
26.2
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fabric
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The End Update 1.1.0 1.1.0 |
26.2
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The End Update 1.1.0 1.1.0 |
26.1.2
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The End Update 1.0.0 1.0.0 |
1.21.11
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The End Update 1.0.0 1.0.0 |
1.21.10
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fabric
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The End Update 1.0.2-beta 1.0.2-beta |
1.21.10
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The End Update 1.0.0-beta 1.0.0-beta |
1.21.8
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