Very Important! This mod is our first one made in java so there could be problems with it... The mod is open source on GitHub though. ↔ Rotted is a Minecraft mod that tends to add new zombie type creatures that look realistic with their animations, sounds and attacks! Rotted zombies have better ai than most zombies, making them weaker to fire, following and staying in group like realistic zombies, and they also will alert others if you hurt one of them and they are close to you.
↔ And if the zombies may seem to strong for you, you still have the config file to work with, playing with their health and damage! Rotted looks beautifully with shaders and with other mods because this mod has huge compatibility with other mods even if, some of the shaders or mods may break the actual visual effect of the mobs or game effect. Credits:
↔ Many thanks to https://www.fesliyanstudios.com/royalty-free-sound-effects-download/zombie-174 and https://quicksounds.com/ for the sounds, Nightfox for the models, and other people for supporting!
↔ Mod inspired by Plants vs Zombies and other zombie movies/animes, such as Highschool of the Dead and Train to Busan!
↔ Mod requires Geckolib
Throws potions if left alone with the zombies, healing them. He also has a charming nature which makes some of them stay united. But he can also go berserk, throwing harming potions instead of regeneration/fire resistance/strength/etc.
This soldier zombie will take your weapon and armor if a zombie manages to kill you while you have the contagion effect active. He can also perform small leaps at you and will spawn when you die with the contagion effect.
Has different variants. Some can spawn without a hoe, and some can have a wooden, stone, iron and rarely some have a golden one. They can also perform small leaps at the player and you can get better loot depending on their variant!
Moves pretty fast and usually spawns with a pickaxe in his hand. He has four variants: Stone,Iron,Gold,Diamond. Stone being the worst and Diamond the best. Depending on the valuable in his hand, he can deal more damage but also drop better loot.
This zombie is very fast in water and on land and will try to bait you to get you deep into the sea.
Shielder - Does not deal a lot of damage and spawns kinda rarely. It's used to resist high amounts of damage and when hitting him there's a 30% chance your hit will deal only 1/3 of the original damage.
First flying entity of the mod. This entity is a semi-flying one, flying low and then gliding around you. When he gets on land he walks toward you like a normal zombie. He has developed this ability in order to be buffed by the doctor zombies.