Safepaths
Let journeys shape the world: footsteps form paths, roads speed up travel, and unused trails return to nature. Customize your paths and pace, with optional MineColonies support for citizen-made paths that respect colony permissions.
Install · Settings · Compatibility · Wiki
👣 Trails shaped by your journeysThe routes you walk become part of the landscape. Grass, dirt, sand, and other supported ground turn into paths after repeated use — 20 passes within one Minecraft day by default. Want to keep a patch untouched? Enable ground protection while sneaking. |
⚡ Roads that reward the journeyEnjoy a 20% road speed bonus by default, or set a different bonus for each conversion. Grass and sand can lead to the same path block while keeping their own bonuses. Add permanent roads from your favorite building materials, too. |
🌿 Let nature take the path backUnused tracked paths return to their original terrain after three Minecraft days by default. Creation and decay have separate switches, so you choose how the landscape changes. Placed and shovel-made paths are not automatically given a decay timer. |
🏘️ At home in your colonyMineColonies citizens can form paths as they travel. Colony permissions apply, and farmland, inventories, and MineColonies blocks are protected. MineColonies is optional — Safepaths also works on its own. |
New in 2.5.0
- Make each route your own: speed bonuses per conversion, separate creation and decay controls, and optional protection while sneaking.
- Choose blocks visually: compact settings tabs, source-to-road previews, and a searchable inventory-style block picker.
- Keep changes together: the main Done saves settings and conversions; Cancel discards the whole draft.
Install
Choose the jar that matches both your Minecraft version and loader:
| Minecraft | Loader | Java | File ending |
|---|---|---|---|
| 1.21.1 | NeoForge 21.1.235+ | 21 | -1.21.1-neoforge.jar |
| 1.20.1 | Forge 47.3.0+ | 17 | -1.20.1-forge.jar |
- Install the matching loader and download Safepaths from a link above.
- Put one matching Safepaths jar in your instance's
modsfolder. - Start the game and walk a short route back and forth to try it.
Playing on a server? Install Safepaths on the server. Clients do not need it to use the paths or speed bonus. Settings are controlled by the server owner.
Updating to 2.5.0? Back up your world and replace the previous Safepaths jar. Keep only one installed version. Existing configs and path records remain supported; conversion entries without @ speed keep using the global bonus.
Settings
Open Mods → Safepaths → Config. Choose Creation, Decay, or Speed, then open Block Conversions... to edit your ground and road choices.
Your roads, your pace. Enter 12.5 or 12,5 for a +12.5% bonus. Leave a rule's speed empty to use the global bonus, or enter 0 for no bonus. Time values show their tick unit beside the field.
Permanent roads: choose the same block for source and road. Gravel already works this way by default. Missing-mod rules stay in your list as inactive entries.
Need to inspect a path? Operators can use /safepaths inspect to see progress, the selected speed, decay, and protection status. The command and its messages also work for clients without Safepaths installed.
All settings · Conversion editor · Inspect command
Compatibility
Safepaths works on its own. These integrations are optional:
| Mod | What Safepaths adds |
|---|---|
| MineColonies | Citizen-made paths and colony permission checks. |
| Oh The Biomes We've Gone | Default conversions for selected lush and sandy soils. |
| Biomes O' Plenty | A default conversion for origin grass. |
| Regions Unexplored | Default conversions for peat, silt, and chalk soils. |
Other soils and road materials can be added through the conversion editor or datapack tags. Each optional mod must match your Minecraft version and loader.
Help and support
Report a bug with your Minecraft, loader, and Safepaths versions, reproduction steps, and a relevant log or screenshot.
Wiki · Changelog · Support development on Patreon
Modpacks are welcome with credit. All Rights Reserved; standalone redistribution is not permitted. See LICENSE.
No gallery available for this project.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
v2.5.0 (NeoForge 1.21.1) 2.5.0 |
1.21.1
|
neoforge
|
Download |
|
v2.5.0 (Forge 1.20.1) 2.5.0 |
1.20.1
|
forge
|
Download |
|
v2.0.2 - Stability (1.20.1 Forge) 2.0.2 |
1.20.1
|
forge
|
Download |
|
v2.0.2 - Stability (1.21.1 NeoForge) 2.0.2 |
1.21.1
|
neoforge
|
Download |
|
v2.0.1 - Add 1.20.1 Forge Support 2.0.1 |
1.20.1
|
forge
|
Download |
|
v2.0.1 - Hotfix 2.0.1 |
1.21.1
|
neoforge
|
Download |
|
v2.0.0 - The Paved Horizons Update 2.0.0 |
1.21.1
|
neoforge
|
Download |
|
v1.2.0 - Smooth Speed, Decay Refresh, Translations & Permissions 1.2.0 |
1.21.1
|
neoforge
|
Download |
|
Safepaths v1.1.0 1.1.0 |
1.21.1
|
neoforge
|
Download |
|
Safepaths (MineColonies) 1.0.2 1.0.2 |
1.21.1
|
neoforge
|
Download |
|
Safepaths (MineColonies) 1.0.1 1.0.1 |
1.21.1
|
neoforge
|
Download |
|
Safepaths (Minecolonies) 1.0.0 1.0.0 |
1.21.1
|
neoforge
|
Download |