Simply Weather

Simply Weather

Beautiful ray-marched volumetric clouds and localized weather for Minecraft.

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☁ Simply Weather

Simply Weather overhauls Minecraft's sky with real-time ray-marched volumetric clouds and localized weather systems.

This mod is still in development and there might be bugs

Instead of Minecraft's weather affecting the entire world at once, Simply Weather creates individual weather systems that move through the world independently.

You can stand beneath a thunderstorm while another player several hundred blocks away is under clear skies.

🌤 Volumetric Clouds

Simply Weather replaces Minecraft's flat cloud layer with GPU ray-marched volumetric clouds.

Clouds have real depth, lighting, internal density, bright sunlit edges, darker undersides, and procedural three-dimensional structure.

🌦 Localized Weather

Weather exists as individual systems rather than one global rain state.

A storm has its own:

  • Position
  • Size
  • Intensity
  • Wind
  • Rainfall
  • Cloud structure
  • Lifetime

Weather systems slowly travel across the world and evolve over time.

⛈ Storm Clouds

Storms look noticeably different from ordinary clouds.

Cumulonimbus and other storm clouds become:

  • Darker
  • Denser
  • More opaque
  • Taller
  • More strongly shadowed
  • More dramatic underneath

Fair-weather clouds remain brighter and softer.

☁ Cloud Types

Simply Weather currently includes several cloud formations, including:

  • Cumulus
  • Stratus
  • Towering Cumulus
  • Cumulonimbus
  • Shelf Clouds
  • Mammatus

Different cloud types use different shapes, densities, heights, and weather behavior.

🌧 Local Precipitation

Rain is associated with individual weather systems.

Instead of rain suddenly covering the entire Minecraft world, precipitation occurs underneath the appropriate cloud systems.

This allows distant storms, approaching rain, clear areas between storms, and changing local conditions.

🎮 Commands

Spawn a weather system:

/weather storm cumulonimbus 1.0