Zombies get reinforcements, so why shouldn't skeletons?
With this simple pack installed skeletons spawn two more skeletons within 18 blocks from you as a reinforcement when killed.
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Warning: I wouldn't recommmend using this in any world with a mob farm where a player kills skeletons.
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Doesn't effect bogged, parched, stray, or other skeleton variant.
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Only triggers when a player kills a skeleton. Natural damage to a skeleton ex. lava, fall damage does not trigger reinforcement.
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Doesn't really work in caves.
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