Smooth Skies
A very simple mod that smooths out the fog color when using high render distances, such as with Nvidium! Also has other customizable features and fixes, see gallery for screenshots and section below!
Features
- Set Fog View Distance
- Fixes the hard fog cutoff when using high render distances
- Can be customized to increase the height of the fog, see Gallery for screenshots
- Fix Skybox Clipping
- Fixes skybox getting cut off (i.e. holes/gaps) at low render distances by increasing far plane clipping
- Notably fixes Limbo on Hypixel
- This fixes MC-298225
- Lower Sky Void Darkness
- Sets the void darkness to only show close to the world's lowest Y value instead of a fixed value
- This fixes the black void you can sometimes see while below sea level (obvious in skyblock-type worlds)
- Clear Skies
- Removes the fog color altogether, making the sky a single color
- Ported from grondag's Clear Skies mod
- Remove Sky in the Void
- Stops rendering the sky when the player is below the minimum build height (the void)
- May cause an abrupt skybox change
- This fixes MC-249655
The skybox has a proper gradient between the white and blue parts of the skybox (customizable)
The skybox has a harsh color change between the blue and white part of the skybox, leading to an unnatural and unpleasant skybox
A user submitted screenshot showing the skybox and fog transitioning perfectly with a value of 0
Another 0 fog distance screenshot showing how it looks with sea level terrain
Smooth Skies lowers the void darkness effect to be at the world's minimum build height, which fixes issues like this and in Skyblock-like void worlds.
Smooth Skies fixes an issue on lower render distances where the skybox can get clipped and form holes. The screenshot here uses night vision to further show the issue.