Spawn Man

Spawn Man

Adds customisable spawns points areas and team only spawn points with java teams command support

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SpawnMan

A lightweight Minecraft Forge 1.20.1 mod for managing custom spawn points and areas with team support.

What it adds

SpawnMan lets you define named spawn sets as point lists or area boxes per world, assign them to teams, and automatically teleport players to safe spawn locations on join or respawn. Includes a position wand for quick area setup and full command block support.

Commands

All /sm commands require operator permission level 2.

Command Description
/sm set point <id> <nums> Create a point spawn set from marker positions (e.g. 1 2 3)
/sm set area <id> [team] Create an area spawn set from smpos1 and smpos2
/sm team <id> <team> Assign a spawn set to a team
/sm remove <id> Delete a spawn set
/sm list List all spawn sets
/sm tp <team> Teleport all online team members to their team's spawn
/smpos1 through /smpos10 Save current position as a marker

Player Commands

Command Description
/team join <team> Join a team and teleport to its spawn
/team leave Leave your current team

Position Wand

/give @p spawnman:position_wand
  • Right-click a block → sets smpos1 at the block's top face
  • Left-click a block → sets smpos2 (block is not broken)
  • Left-click an entity → sets smpos2 at the entity's position

The wand shares markers with /smpos1 and /smpos2 commands.

How Spawning Works

When a player joins or respawns:

  1. If the player is on a team, they teleport to a random point in the team's spawn set (in the current world)
  2. Otherwise, they teleport to a random public spawn set (no team) in the current world
  3. The spawn point is adjusted to a solid block with 2 blocks of headroom to prevent suffocation

Configuration

Data is stored in <config-dir>/spawnman/:

  • spawnsets.json — all spawn set definitions
  • teams.json — player-to-team mappings

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