Synced
Synced is a Paper plugin that lets players link together in teams and share their game state in real time. When one player in a team takes damage, eats food, gains XP, or picks up items, the change is reflected across every member of the team instantly.
Features
- Inventory sync — all 36 slots and offhand stay identical across teammates
- Health sync — damage and healing is shared
- Hunger sync — food level, saturation, and exhaustion stay in step
- XP sync — experience points and levels are mirrored
- Potion effects sync — active effects propagate to all members
- Ender chest sync — shared ender chest contents across the team
- Position sync — optional teleporting to keep the team together
How to use
Run /synced start to open the configuration menu. From there you can toggle each sync feature on or off. Invite other players with /synced invite
Commands
| Command | Description |
|---|---|
/synced start |
Open the config menu and create your team |
/synced invite <player> |
Invite a player to your team |
/synced join <name> |
Join a team by name |
/synced leave |
Leave your current team |
/synced disband |
Disband your team (leader only) |
/synced info |
View your team and current settings |
Server-side only, no client mod required Position sync is disabled by default All settings are configurable per team via the in-game GUI
The in-game configuration menu, opened with /sync start. Each toggle shows the sync feature's icon with a green dye below it when enabled. Includes inventory, health, hunger, XP, potion effects, ender chest, and position sync
Two players in the same sync team shown side by side both have identical inventories and health bars synced in real time across the team.
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Synced 1.0-SNAPSHOT 1.0-SNAPSHOT |
1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9
|
bukkit, paper, spigot
|
Download |