Thirst Exhaustion

Thirst Exhaustion

Rework of the base game's exhaustion system to integrate it with a new thirst system.

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Thirst Exhaustion

Thirst Exhaustion introduces a thirst mechanic while reworking one of Minecraft's most overlooked systems: exhaustion.

Exhaustion is now split into 4 levels, each tied to a thirst bar of 20 points, mirroring the food system. The lower your thirst drops, the faster your saturation and hunger will deplete, so staying hydrated is just as important as staying fed.

Restoring Thirst

You can regain thirst points by eating or drinking :

  • Fruits
  • Soups and stews
  • Water Bowls and Water Bottles
  • Waterskins — refillable and reusable

You can also drink with an empty hand in certain conditions :

  • During rain or thunderstorms
  • While standing in or near water — but beware of still water…

Fully Configurable & Data-Driven

Every aspect of the mod can be tuned to your needs. Items are registered via datapack, making it easy to add or modify thirst values without touching the mod itself.

data/thirstexhaustion/data_maps/item/thirst_registry_data.json

{
  "values": {
    "minecraft:apple": {
      "context": "CLEAN",
      "level": 1
    }
  }
}

The context field determines the water quality of the drink :

Context Description Hunger Chance (%)
CLEAN Pure, safe water 0
DIRTY Contaminated 25
RIVER Freshwater source 10
OCEAN Saltwater 100
FLOWING_WATER Running water 0
STILL_WATER Stagnant water 50